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00:26Preservation of all art is important.
00:40Pieces of art are milestones of human expression, and if we lose art from the past no matter
00:45how far back or forward it came from, we're losing those bits of human culture that we
00:51otherwise could have looked back on. And yes, video games are art. It's hard to argue that
00:58point now with AAA experiences like Red Dead Redemption 2 and God of War for the PS4. But
01:06a lot of the time when we talk about preservation, we're talking about older titles. Things like
01:12Pong, Pac-Man, Galaga, going as far back as Space War. And it is with these early examples
01:19of culture that we can see the line between art and experimentation get blurry. One of
01:27the first video games ever created, Tennis for Two, was made simply for an exhibition saying
01:33it could be done. For the same reason early examples of film are important to preserve,
01:40these early examples of games are important. Even if it is arguable for these early examples,
01:45who's to say that games cannot act as interactive galleries? After all, this is art, and this
01:52is art?
01:53Why not put them together and make this?
02:03There are plenty of games that you can no longer play today. We're either stranded on
02:09antiquated online systems or just stopped being made. We are starting to see games that people
02:17want to play and they can't. That's why modern arcades and retro game stores are so important.
02:22Because the preservation of culture is important.
02:29That's why modern arcades and retro game can be made. In this case the game's half of hope,
02:34we're all the same with the most important games and the most important games that we're
02:36today. That's why modern arcades and go into the world. We will be able to take out a
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