00:00Hi, I'm Andreas Schmidacker, I'm the producer of the game The Eternal Life of Goldman for
00:16THQ Nordic, and the game is being developed by Weepy Studio.
00:21The Eternal Life of Goldman is a breathtaking platformer adventure inspired by ancient legends
00:26and fairy tales.
00:28It will take you back to this era of classic 16-bit platformers done in classic frame-by-frame
00:33animation, all done by hand.
00:37I would say the most unique thing about The Eternal Life of Goldman is this unparalleled
00:41attention to detail with 2D art.
00:43You probably have seen hand-drawn art before, but not at this scale, not at this level of
00:48detail, and done without any AI or generative methods involved to bring details to every
00:54little facet of the game.
01:05Many people ask about the art style and the inspiration behind the art style of The Eternal
01:09Life of Goldman.
01:10It is mostly classic animated movies and French-Belgian comics, mostly Hergé and the Linclair art style.
01:20So to create that art is really a very difficult and complicated process, because everything
01:24is done by hand.
01:25So you would do your coloring, your lining, all the animation, all the backgrounds, all
01:30the foregrounds, all the small details by hand, day by day.
01:34And it's really, you know, there's no other way of doing it in that level of detail.
01:36So it can take a lot of time, it can take up to months or even up to a year for a biome
01:41to be finished.
01:42It is really intense and difficult, but we feel it's worth the effort in the end.
01:48The main character of The Eternal Life of Goldman is somewhat unusual, because it's
01:55an old man with a cane and a beard that you don't see that often in video games.
01:59He's a reference to, you know, these ancient fables and parables where you would often
02:05have an old man as protagonist who would be, you know, witty and outsmart his enemies.
02:10But it's also very specific reasons within the narrative why he has that age and looks
02:14like that.
02:15I will not go into details because of spoilers.
02:22So I think we're most excited for players to figure out all the small details about
02:25the world and, you know, the story.
02:27So like there's lots of small little things in the animation, in the backgrounds and foregrounds
02:31that you can find and look for to tell a story.
02:34And just, you know, for players to figure it out, puzzle it all together, piece it together.
02:38And that would be super interesting for us to find out.
02:41The main inspiration for The Eternal Life of Goldman are his platformers of the 16-bit
02:45era.
02:46And we hope the game will take you back to that era or, you know, will make you experience
02:50that for the first time.
02:51And it is really, you know, this kind of side-scrolling adventure, but with the accessibility and
02:57the quality of life features of a modern game.
03:04I think if you appreciate handcrafted art and especially, you know, 2D line art, then
03:09you will love The Eternal Life of Goldman.
03:11And also if you're a fan of classic platformers.
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