*15 - Hit 5C in the end can be very annoying. The best way I find to hit it like this (used in training mode version): 1 - Stay very close to Yu (point blank). 2 - Press and hold C. 3 - Immediately walk 2 steps back. 4 - Immediately start the combo. 5 - Release C right after press B.
*18 - First learn the following combo A, B, 2AB, 214AB, 214B (this last move will miss). - Then include C between B and 2AB. Quickly press C, right after B, and then do 2AB without losing the cancel timing learned in the first combo. - And finally include 214D, right after 214AB, again without losing the cancel timing from 214AB learned in the first combo.
*19 - After 2C, do the jump cancel with high jump (2~9). - 8C must be done when j.214A touches the ground.
*20 - Same tips from challenge 19
*21 - Do 214C right in the moment j214B connects in the air.
*22 - Before starting the challenge press D to put the persona in the blocking position. It will prevent him from entering in block position instead of doing [2]8BC. - The combo's timing is like this: get close, press D, hold 2, 8 + CD, activates jump cancel, j214A, cancel into, 214214AB.
*23 - Same tips from challenge 19
*24 - Same tips from challenge 19 - The timing of j.214B is hard to explain, but keep in mind you need to hit Yu while he is high enough. If he is hit while too low in the air, he won't bounce high enough to let you continue the combo.
*25 - Combo: (corner, far from Yu) 214214C, (during the super freeze) hold 4 ~ 6C, (during the super freeze) 214D, (during the super freeze) 236D, 214214AB, 214214AB
- Combo from the demo (not tested): 214214AB, 8C, jump, start hold 2, j.CC, jump cancel + [2]8C, jAC (turns shadow Labrys to the other side), j.214A, 214214AB
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