Tips: *20 - The beginning is the hardest part because there is a bigger delay between both 'A' commands. After that just follow the persona rhythm doing the next attack when the previous is still hitting.
*21 - The last super can be done more easily by holding the A button until the 'SP' sign appears in the screen.
*23 - There is a hidden detail on this challenge. In order to get a cross up 214B, you have to do something like this: 214D (3 hits), hold 6 (forward), (while still holding 6) OMC, quickly do 214B. - This works because activating OMC while holding forward activates an automatic run. And in this combo, you are supposed to use the momentum from this run do make 214B go further, causing the cross up.
*24 - There are 3 hard links in this challenge: AB~D into j. D; j.D into jC and 214A into 5A. As far as I understood there is no delays in this part. You have to do everything as early as possible.
*25: - Combo: dash (optional), BD, 214214C (must hit in cross up), 5A, 5C, OMB, run, 214214C (must hit in cross up), 2B, 5C, 236A, BD, 214214C.
*28: - Walk forward a bit before doing 5C after Shadow Frenzy.
*29 - Cancel BD in the first hit. - Hold forward during the OMC to active an automatic run. - 5C after the OMC must to be perfectly timed. You need to wait Yu turn around to the right and try to hit the dummy as high as possible to make the super do the cross up that will keep the dummy in the corner. - 214B (after 5C, 2C) must to be slightly delayed in order to hit.
*30: - Combo: 214B (cross up), 2B (1 hit only), 214D (1 hit only), Shadow Frenzy, (cross up) 214214C, 2B (1 hit only), 214D (1 hit only), (cross up) 214214CD, 2B (1 or 2 hits), 214214CD.
- Combo from the demo (not tested): 214B (hits in front), 214D (1 hit only), Shadow Frenzy, microdash 2B (1 hit only), 214214C, microdash 2B (1 hit only), 214D (1 hit only), (cross up) 214214CD, 2B (1 hit only)
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