This is a demo of a light game like super mario 64 (8MB) versus a heavy game like ocarina of time (28MB)\r \r Here is how you softmod your psp:\r \r \r \r Here is the n64 emu:\r \r \r \r Extr and load into SDcard/psp/game\r Games goes into SDcard/psp/game/Daedalusx64/roms\r \r Heres the global plus individual game settings i used:\r \r Global settings:\r \r Display info = Render stats\r Viewport size = fullscreen (480x272)\r Force linear filter = no\r Controller add-on = MemPack\r Stick deadzone = 28/100\r Low battery warning = no\r Gui style = Classic\r GUI Color = Black\r __________________________________________________\r \r Supermario 64 options you get when you choose the game in the emu\r \r Edit preferences\r Texture Update Check = Disabled\r Frameskip = Disabled\r Zoom = 100%\r Limit framerate = No\r Dynamic Recompilation = Enabled\r High level Emulation = Enabled\r Audio = Synchronous\r Controller = Default Z+L Swap\r \r Advanced options\r Memory access optimisation = Enabled\r Clean Scene = Disabled\r Dynamic loop optimization = Enabled\r Double display list = Enabled\r Auto Rate Match = Yes\r Fog Emulation = Disabled\r \r __________________________________________________\r \r Ocarina of time options\r \r Edit preferences\r Texture Update Check = Disabled\r Frameskip = Disabled\r Zoom = 100%\r Limit framerate = Full Speed\r Dynamic Recompilation = Enabled\r High level Emulation = Enabled\r Audio = Disabled\r Controller = DPad and Buttons\r \r Advanced options\r Memory access optimisation = Enabled\r Clean Scene = Disabled\r Dynamic loop optimization = Enabled\r Double display list = Enabled\r Auto Rate Match = No\r Fog Emulation = Disabled
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