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  • 9 years ago
If
HasInventory [Bank] [player] [true]
Then
Notify [Only One Bank] [local] [r,g,b]
Elseif
HasInventory [Bank] [player] [false]
HasInventory [player] [Currency Of The Map] [Greater Than Sign] [One Less Then The Amount Taken For Bank]
Then
Inventory [player] [take] [Currency Of The Map] [Amount]
History [Bank] [player] [count]
SetBlock [rel:0,1,0] [LockedChest]
SetBlock [rel:0,2,0] [LockedChest]
CopyBlock [x,y,z] [rel:x,y,z]
This Is To Copy The Sign
Wait [5000]
SetText [rel:x,y,z] [[Gamertag]]
Else
Notify [Need More Cash] [local] [r,g,b]

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