Tales of Zestiria Intro
  • 8 years ago
Tales of Zestiria (Japanese: テイルズ オブ ゼスティリア Hepburn: Teiruzu Obu Zesutiria?) is a Japanese role-playing game. It is the fifteenth main entry in the Tales series, developed by Bandai Namco Studios and tri-Crescendo, and published by Bandai Namco Entertainment. It was released on January 22, 2015 in Japan on the PlayStation 3. For western release, it is also being ported to PlayStation 4 and Microsoft Windows via Steam. It is set for release on October 16 in Europe and Australia, and October 20 in North America. As with previous entries in the Tales series, the game uses a variation of the action-based Linear Motion Battle System, with additional elements including a navigable open world, and the ability for certain characters to fuse into a single entity in battle to deliver powerful attacks.\r
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The story follows Sorey, a young man blessed with powers by a mystical spirit race known as the Seraphim who act as a stabilizing force in the land, as he travels to free the land of Glenwood from the threat of the Hellion, creatures spawned by negative emotions. The games characteristic genre name is Jōnetsu ga sekai o terasu ārupījī (情熱が世界を照らすRPG?, lit. RPG of Passion Lighting the World), with its story focusing on the passion of the characters.\r
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The game began development in 2011. Revealed during a special festival in December 2013, it was designed as the 20th anniversary title for the Tales series, returning to the series thematic roots as established in Tales of Phantasia and featuring a revamped battle system and open-world design. It features multiple staff members from previous entries in the series: they include producer Hideo Baba, battle programmer Tatsuro Udo, designers Kōsuke Fujishima and Mutsumi Inomata, and composers Motoi Sakuraba and Go Shiina. It has received positive reviews in Japanese gaming magazines, and sold over 400,000 units in its first week. Despite the praise, it has received criticism from fans for its handling of the games characters.
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