CGI Creating of HD: Owly Feathers in Houdini. Featured on CGMeetup http://www.cgmeetup.net/home/creating-owly-feathers-in-houdini/
Animation and rigging: Maya Feathers and Fur: Houdini. Render: Mantra Compositing: Nuke
Feather system based on wire dynamic simulation. Originally it was based on the fur system but now there is only few nodes left from it. It also has cloth-like behavior to make animation smoother. you can: – paint attributes such as comb, length, density,texture blending. – texture each feather, color all of them using skin texture. – blend multiple feather textures together – ruffle feathers, mystique effect. – supports custom imported curves.
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