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Making games is hard. Making games that make money is exponentially more difficult, but even that doomed opportunity isn't possible without first overcoming the initial problem -- making games is hard.
We've tracked the emotional and economic expense of making a game without a publisher, devoted backers or rich family members, and the personal sacrifice involved in devoting oneself to a passion of game creation is now in the glaring public light. Engineous Games wants to take some of the pain out of programming with its new app, Sketch Nation Studio, set to debut at the end of March for iOS devices, Engineous founder Nitzan Wilnai told Joystiq at GDC.
Studio is the follow-up to Sketch Nation Shooter, an app released in 2011 that allows users to draw their own creations and put them into a game instantly. but they're sprinkled sparsely throughout and are incapable of overwhelming the pervasive taste of boredom. In Disney Universe