Atlantis no Nazo is a game where an explorer is trying to save his friend and must find his way through a maze of rooms. In this case, levels.
The previous author (Morimoto) wasted some time before pressing start and before ending his movie, but even if not counting that, this movie is ~77 frames faster than the previous version.
The author wishes to thank Morimoto and Randil for contributions that made this movie possible.
This is a tool-assisted speedrun, made on an emulator, using frame-by-frame shooting, savestates, and rerecords to overcome reaction time and human error. As such, it is purely a form of entertainment, and is not designed to show skill.