- 7 minutes ago
Portals lack skills!
Category
📺
TVTranscript
00:00Now, when you're making an open-world game, one of the must-have elements of your title is making
00:04some parts of the world more dangerous than others. And while it may seem counterproductive
00:08to lock certain areas off from the player for much of the game, doing so builds intrigue in
00:12the player's mind and makes them want to get stronger so they can see what all the hubbub is
00:16about. But saying that, some of them are a challenge above just being a challenge. So
00:21let's have a chat about them today. As I'm Jules, this is WhatGulture.com,
00:24and these are 10 open-world locations you shouldn't enter.
00:2710. Sawtooth Cauldron Borderlands 2
00:30At the bottom of this list, because the tight world building of Borderlands 2 ensures that you
00:34will be coming here one way or another, Sawtooth Cauldron from Borderlands 2 almost never provides
00:39you with a fun time when you do arrive. You see, it's one of the most difficult areas in the
00:43vanilla
00:44Borderlands 2, not solely due to the levels of the enemy within, though that certainly doesn't help,
00:49but because of the terrain. The Cauldron is notorious for having incredibly poor cover for
00:53players and a lot of enemies who have really good cover. Even going in there with adequately
00:58leveled gear, don't be shocked if you end up in the fight for your life mode a few dozen times,
01:03especially considering the amount of explosive barrels all over the bloody place. With enough
01:06grinding and finding the right gear, though, the determined player will be able to brute force
01:10their way through it. But it's no wonder this place has stuck in fans' craws for all the wrong reasons.
01:159. Corrupted Zone 11 Horizon Zero Dawn
01:19In a world filled with insane homicidal machine animals, it only makes sense that some areas of
01:26the map would be considered off-limits due to the abundance of said creatures. Enter the Corrupted
01:32Zones. There are 11 of these things out there in the world, each one set at a certain level,
01:36so you can't just do them all in one go. The level difference between each Corrupted Zone can be
01:40quite a leap, though, and the hardest one of them all is Corrupted Zone 11. Across the fandom,
01:45one type of machine is spoken of with fear. The Rockbreaker. The mechanical mix between a weasel
01:51and a shark, fighting just one of these things is a bad time, recommended only to those with high
01:55level gear, a high vantage point, and at least a few explosive arrows. So, of course, this zone
02:00throws two of the damn things at you. Entering this zone with anything less than all three of the
02:04above-mentioned points is an almost guaranteed game over. Rockbreakers are some of the toughest
02:09fights in the entire game when you're just taking on one, so having to fight two, well, it's an exercise
02:13and bloody torture. 8. Leontine's Ring, Dragon Age Inquisition
02:18The final ultimate challenge of vanilla Dragon Age Inquisition is the easternmost area of Emprise
02:24de Lyon in which you will find the three hardest dragons in the game. This whole area should be
02:29considered off-limits until the very end of the game, even post-finale, but the third and final
02:34area of these should especially be saved for at least until you are about as strong as you bloody
02:38duo can be. Because at the bottom of Leontine's Ring, you'll find a sleeping
02:42highland ravager, the strongest dragon in the game. This dragon will not attack you until you
02:48attack first, so there's literally no one to blame for yourself if you get into a fight with this
02:52thing. These three dragons will demand everything you have if you take them on, and the only reason
02:57they're so far down on this list is because you have to clear a dungeon and then build an entire
03:01bridge
03:01just to reach it. These two roadblocks are essentially a test to ensure that you are prepared
03:05for the fights ahead. It's also worth noting that the quest Breeding Grounds will disappear
03:09following the defeat of a Highland Ravager, so players must pick this up before engaging in
03:14the fight, so all the more reason to consider not picking this bloody thing.
03:177. Caelid, Elden Ring
03:19Now, nowhere in Elden Ring is safe for the tarnish, so singling out just one area was pretty
03:24difficult. But blow for blow and death for death, nowhere will grind your gears harder than the
03:29Crimson Plains of Caelid. Caelid is considered one of the hardest areas in the entire game, and the
03:34competition for that title is fierce. In the wake of the devastating battle between Melania and
03:40Redan, Caelid has become a hellish centerpiece for the Scarlet Rot plague, which you will become
03:44infected with if you enter this area. Step one of braving this area is preparing in advance for that,
03:50but it's far from the worst thing here. Even if you are prepared for the rot, the monsters that fill
03:55this nightmare land will make mincemeat out of any rookie player who has gotten lost, from spitting
03:59plants to birds that swoop in out of nowhere to archers that will snipe you from frustratingly
04:04ingenious ambush points, this place makes some areas of the lands between look like a cakewalk
04:09by comparison. Naturally, Elden Ring will not stop you from entering this place long before you're
04:14ready. After all, there's no more effective deterrent than letting you make your own mistakes.
04:196. Hantu Island
04:20Just Cause 2
04:22Panao is a dangerous country. I mean, most places Rico Rodriguez visits are, but there's one place
04:27where even Panao's goons fear to go, and that's Hantu Island. What makes Hantu Island so dangerous is
04:33the fact that entering is a hell of a lot easier than leaving. You see, there's a giant EMP generator
04:37on the island that will knock any plane you're flying out of the sky if you get too close. And
04:42while it is out of the way, there's still a chance that you'll fly a bit too close to this
04:45secret
04:45island and having to fight your way back out. Who will you be fighting? Oh, no one that special,
04:49just the goddamn Imperial Japanese Navy. Yes, it turns out Hantu Island was part of Imperial
04:54Japan's naval operations back in World War II, but communications broke down after the war,
04:59so when Rico either crashes on the island or goes there for a mission, he'll have to contend with
05:03an entire island of insane, elderly Japanese soldiers who are still very convinced that
05:07the war is still on. Better just not to bother if you ask me.
05:115. The Ocean
05:13The Witcher 3
05:14Just the entire ocean. Just do not mess with it. Not because of anything specific that lives
05:18down there. Honestly, the biggest problem with The Witcher 3's world is the lack of any
05:22Kraken Type-C monsters to harass you while on the waves. It's actually more to do with how
05:26frustrating the mechanics of sailing are, particularly in combat. You see, the trick of fighting on a
05:31boat in this game is that your boat can be destroyed while in combat. Well, okay, you might say that
05:36sounds potentially frustrating, but not too bad. However, the key thing is that the boat isn't
05:40immune to friendly fire. Misfire a spell, mistime a sword swing, do either or both of these things too
05:45many times? Well, you better hope you're a good swimmer because you're about to do a lot of it now
05:49you've inadvertently destroyed your own boat. And no, you cannot fast travel back to shore. Fast travel
05:54while on the ocean only works if you're on a bloody boat. So if you can help it, just give
05:58the sea a
05:59nice wide berth.
06:004. New Austin
06:02Red Dead Redemption 2
06:03Now, being a wanted man means that a lot of places are off limits, even in the communication
06:07challenged Wild West. And in Red Dead Redemption 2, one of the big ones is New Austin. You can't
06:13enter New Austin safely until the epilogue. Don't even try before that, you won't last long. You see,
06:18after the Blackwater massacre, the Pinkertons put the entire state on lockdown. The furthest you can
06:22go in is Blackwater, and even then, just walking into the place will get you an instant wanted
06:27level and a horde of cops to outrun. If you spend too long in New Austin, you can expect Arthur
06:32Morgan's story to end quite abruptly indeed. Going too far into New Austin and an invisible
06:36sniper will gun you down right quick. You can't see or find them, but their bullets can sure as hell
06:41find you. It's much better to consider that entire portion of the map off limits until the epilogue of
06:47the game. Unless you know some very specific glitches, there ain't nothing for you here except pain
06:51and suffering.
06:533. Quarry Junction – Fallout New Vegas
06:56If you actually stick around Goodsprings and talk to the locals, you'll very quickly learn that the
07:00direct road to New Vegas is a bad idea. Apparently, there are creatures that are, to quote one of the
07:05townsfolk, just absolutely mad when you shoot them. Every faction in the Wasteland avoids that entire
07:10stretch of road, and if you fail to heed these warnings and try to hoof it straight to Vegas anyway,
07:15you'll swiftly learn why. In short, deathclaws. Lots and lots and lots of deathclaws. And we ain't
07:21talking about the agile but perfectly manageable deathclaws you find in Boston. No, these are old
07:26school Fallout if you see one run style deathclaws. And this place is packed to the gills with these
07:32things. For some reason, Quarry Junction has been invaded by an entire pack of the creatures who have
07:37chosen the labyrinth-themed mine tunnels as their new home. And they've mostly been allowed to do so
07:41because an entire pack of deathclaws can do whatever the hell it wants. Unless you're at least halfway to
07:46the level cap and decked out in the highest level gear and packing a lot of ammo, it is recommended
07:50you leave this place be.
07:532. Coliseum Ruins – Legend of Zelda Breath of the World
07:56What makes Breath of the World stand out from the Zelda games before it is its wholehearted
08:01embrace of the open-world format. It would give you a general direction, but in no way stop you
08:06from doing your own thing. Why, it won't even stop you from entering the Coliseum Ruins. It'll just sit
08:10back and laugh as the horrors within pummel you into a vaguely Hylian-shaped puddle.
08:15The Coliseum Ruins are adapted to your progress in the game, both in terms of enemies and the loot
08:20you get for defeating them. By default, the ruins are filled with Black Bokoblins and Moblins, with one
08:25Silver Lionel, which is one of the toughest enemies in the game, in the center. Needless to say, it's
08:29not a fun time if you go in there unprepared. So why go in at all? Well, because the loot
08:34drops from
08:34defeating enemies in here increase in power depending on how many Divine Beasts you've actually freed.
08:39However, the Lionel in the center also gets stronger. God help you if you go in after finishing all four,
08:44because while the weapon drops are definitely worth it, waiting for you will be the rare and
08:48punishingly difficult Golden Lionel. Do not step into this ring unless you are prepared to bring
08:54the pain. 1. The Glacial Cave
08:57Skyrim
08:58Because of the scaling difficulty of Bethesda games, the parts of the game where the difficulty
09:03is fixed can hit you all the harder. But at least games like Skyrim give you ample warning beforehand.
09:08The Glacial Cave in the Dragonborn DLC is likely one of the very last things a Skyrim player going
09:13for 100% will do, due to what lies within being easily the hardest boss in the entire game. But
09:18even before going there, you have to brave an ice storm that will ragdoll you and deal damage over
09:23time. When you do make it through all of that, you'll have the opportunity to slay Karstag, the
09:27hardest boss in the game. This level 99 Ghost will flatten all but the strongest, with powerful swings,
09:33the ability to slow down the player's movement, and multiple high level rates backing him up.
09:38You should not go anywhere near this part of the game until you are 100% prepared for what's ahead
09:43of you. Trust me, you never really will be. And there we go my friends, those were 10 open
09:47world locations you shouldn't enter. I hope you enjoyed that, and please let me know what you
09:51thought about it down in the comments section below. And if you want to chat to me further on
09:55the social media, you can do so by going over to X or Instagram where it's at RetroJ, but the
09:59O is a 0.
10:00Hope to see you over there and hope you're treating yourself well, my friend. Remember,
10:02you are a big ledge and I'll speak to you soon. Bye!
Comments