Skip to playerSkip to main content
  • 23 hours ago
Jason goes hands-on with the ROG Xbox Ally X and the ROG Xbox Ally to see how ASUS and Microsoft are trying to redefine handheld gaming. Could this be the best handheld gaming console yet? Jason compares the ROG Ally X vs. ROG Xbox Ally X, breaks down what’s new with the UI, and shows you how it might stack up against the Steam Deck and other portable gaming PCs. With Windows 11 gaming improved by Xbox UI integration, and upgraded performance with the AMD Ryzen AI Z2 Extreme, the Xbox Ally is aiming to be the go-to device for Xbox fans on the move.

Category

🤖
Tech
Transcript
00:00The ROG Xbox Ally and the ROG Xbox Ally X are set to launch on October 16th this year,
00:06just in time for the holidays. And I've gone hands-on with both of them to answer one very
00:11simple question. Could these be the next best gaming handhelds you could buy this year?
00:16So what does go into making a great gaming handheld? Well, in my mind, it comes down to
00:21three key things. Number one, it's got to feel nice to play on, because whether something is
00:27comfortable or not is super important for when you're gaming hours on end. Number two, kind of
00:33an obvious one, it's got to have good games and it's got to play them really well. That means making
00:37sure that the games are good enough for handheld play and that there's also enough horsepower inside
00:42to pull it off. And number three, it has to be really easy to use. So strip away all of
00:49the
00:49unnecessary guff and make sure that you've got a nice and easy to use UI that gets you straight into
00:55your games with minimal requirement. But before that, if you want more videos like this, I'm going
01:00to have to point down to the like button and the subscribe button somewhere on this video with
01:05the Ally consoles. So let's start at the beginning. You pick up an ROG, Xbox Ally or Ally X. And
01:11I've
01:12got to be honest, this is the most comfortable PC gaming handheld that I've ever held. Definitely a
01:19little bit thicker than a lot of your other standard gaming handhelds. And that comes down to these
01:23much more pronounced grips, which makes it a lot easier to hold on to and a lot more comfortable
01:29to play on for a very long time. Alongside that, you've got your standard array of everything that
01:34you saw on other versions of the ROG Ally. So you've got a micro SD card slot, 3.5 millimeter
01:39headphone
01:40jack, power on off switch, volume controls, and two USB-C ports. On the Ally X, one of them is
01:46USB 4.
01:47And on the standard Ally, you've got two USB-C 3.2. So both will be able to support AR
01:53glasses, but one
01:55of them will have faster data transfer. But this loving between Microsoft and ASUS has really produced
02:00something that is so ergonomically sound to hold and to play. Because the ergonomics here are inspired
02:06by the Xbox wireless controller. And while you can find other Windows gaming handhelds that are slimmer,
02:11they are nowhere near as comfy to use as these. Because your hands fit around these grips really
02:17nicely and the buttons and the joysticks are really well placed so that you're not stretching,
02:23you're not having to do any sort of like gymnastics like you have to do on a Nintendo Switch 2.
02:27Really nice to use, trust me. Next is the games. And you've got a whole bunch of things at play
02:34all
02:35kind of coming together to make for a really strong proposition for the ROG Xbox Ally and Ally X.
02:40So with Xbox Play Anywhere and the handheld compatibility program, you've got thousands
02:45of games that are not only supported on this handheld, but also the power inside makes the
02:50most of it. So in the ROG Xbox Ally, you've got a Ryzen Z2 A chipset with 16 gigs of
02:55memory.
02:55And on the ROG Xbox Ally X, you've got a Ryzen Z2 AI Extreme chipset with 24 gigs of memory.
03:02We'll come back to this one in a second. Because performance-wise, you're actually getting
03:07some pretty decent frame rates out of here. I know that in terms of like the reduced
03:10core count and the reduced power going to the chip, there has been some concerns around
03:14it. But in terms of what I've been able to play on it, some AAA, some AA titles, you're
03:19able to get pretty decent frame rates because PC games are usually pretty well optimized nowadays.
03:26So for example, you've got Forza Horizon 5, which I tried and you can get like 1080p and it's
03:30like a mixture of low and medium settings with FSR turns to performance. You can get that about 45
03:36to 50 frames a second, which is perfectly fine for gaming on the go. And if you go into something
03:42that's been a lot more optimized for a PC handheld, something like Tony Hawk's Pro Skater 3 and 4,
03:48you can easily find yourself at around about 60 frames a second. Obviously something like this,
03:53if you were to really test it, you are going to see that frame rate reduce. But if you are
03:58wanting
03:58the peak of visual fidelity coming out of these things, that's when I turn your attention to this
04:02one because the numbers that I managed to get are insane. So for example, I ran Doom the Dark Ages
04:09on here and with 1080p at medium with FSR turned on, I'm able to get 83 frames per second on
04:16average.
04:16Moving on over to Gears of War Reloaded, this was set to a mixture of ultra and high settings as
04:25well.
04:25That was a rock solid 60 frames per second. These numbers are unheard of in gaming handhelds.
04:32And the games do all look great on the 7 inch 1080p display. Obviously you can get bigger screen sizes
04:38in other handhelds, but I feel like 7 inches is just the right size in terms of like it maintaining
04:43portability. But then also the screen is a little bit more condensed down, so those textures look that
04:48little bit extra crispy. And of course you've got variable refresh rate as well, so you can really
04:53stretch it to that 120Hz. Now I know what you're thinking. You're thinking, Jason, you've tried
04:59other handhelds that have basically the same chip inside. Why is this one faster by quite a noticeable
05:08amount? It comes down to the software. When you boot it up, you go straight into what's called the
05:13Xbox full screen experience. And this is the big tick in the box of making it a really easy console
05:19-esque
05:19interface to explore. You've got all of your games available. You've got access to the cross media
05:23bar. It's super easy to navigate. There's this great little multitasking thing where you press and
05:28hold the Xbox button and you can switch between apps really easily. You've got quick access to
05:32performance settings all at the touch of a button, and it's all great. But that's only half the story.
05:38Because you see, one of the issues with Windows 11 gaming handhelds is Windows 11 itself. Like, not only is
05:44Windows 11 a bit awkward to use on a seven inch touchscreen, it's also running a whole load of
05:49background processors in the back to get that running. Now the Xbox full screen experience does
05:54this differently because it doesn't actually load up any of that stuff in the background.
05:59I checked the task manager. There's no desktop background processors or anything like that.
06:04And what that means is with the Xbox UI running, there's so much more headroom for that chipset and
06:10that RAM to run as smoothly as it can. So during my time with these, one thing is certain. These
06:16are
06:16the best Windows gaming handhelds I've used because there's so much more than that. They are portable
06:21Xboxes. The base model Li is going to be a great option for indie gamers. And the Li-X is
06:27going to be
06:27great for those who really want to stress it. So AAA gaming on the go. Of course, there's questions
06:32about battery life, what that may be. And of course, we can't test that at the moment. But keep it
06:37locked to TomSkyard.com when we do have the full review. And I'll be honest, with an 80 watt hour
06:42battery in the Li-X, I'm not that worried based on what I saw with the original Li-X. They
06:48feel great
06:48to play on, the UI is really intuitive, and the games play better than I could have imagined. Now,
06:54it's just a case of seeing how they stack up under our full testing, which you'll be able to see
06:58when
06:58they come out around about October time. Make sure you keep it locked onto TomSkyard for that.
07:03I've been Jason England, and I'll talk to you in the next video. Take care.
Comments

Recommended