00:00Hello and welcome. Welcome to Emma, age 12. This is a tutorial about Emma on her scooter.
00:08Now in Red Band Alley, you may or may not know this, Emma does all different types of transport.
00:13It does everything from buses to cars to trains to planes. Anyway, you name it, it's going to be there.
00:19She also has the ability to use balloons, believe it or not.
00:23Today I'll be bringing in Emma's scooter. Now this ain't no state of the art scooter, it's not.
00:29I'll just show you this. I'll go to import. I'll import to the OBJ.
00:34This is the assemble of the scooter. So this is the base for it. There's the base.
00:40Okay, it's not a fight tech scooter. It's a base plate. It's a template to start you off.
00:46So you've got a shape. Okay, go here.
00:49In the game world it works perfectly fine. If you want to change it, you can.
00:53If you want to just upgrade certain parts of it. But let's say, I don't know.
00:59Let's suppose you went on either there. And you see a different type of scooter.
01:02Now don't forget all scooters are basically the same kind of shape.
01:06So of course, if you want to replace the handlebars, yes you can do that.
01:11If you want to replace the base plate, yes you can do that.
01:14As I say, this is just a straightforward standard template.
01:17And when I assemble it, yeah, I think you might like it.
01:22That's the back wheel. The back wheels are not too great and the front wheels are not too great.
01:27As I say, it's a straightforward standard template. Just like that.
01:31So obviously the idea is to build the shape of the object. And to give it to the character.
01:39So here is the scooter. I think it looks well.
01:42Yep, if you want the scooter, it's available for download.
01:46So what we can do, we can export the scooter as one single object.
01:50Go here. If I'm exporting this as one object, I'm usually exporting back out.
01:55So we can call it, I don't know, what do you want to call it?
01:59We'll call it the scooter.
02:01Yeah, let's just call it that.
02:04Because that's basically what it is.
02:07More or less.
02:09It's not an actual scooter.
02:12As I say, if you go and watch the actual proper scooters, you'll see some nice scooters out there.
02:18But none of them are free.
02:19I can't find any free walls.
02:22And I think, okay, I want to be able to use something in a bit banally.
02:25And yeah, don't forget, when it's in the game world, you're not going to be that close to it.
02:29So that's going to work absolutely perfect.
02:31As long as you can tell the character is on the scooter.
02:34Yeah, that's all that matters.
02:36I think, great.
02:37And you can change the colours for whatever you want.
02:38You want to put some fancy, you know, fancy ends on it?
02:42Yeah, you can do.
02:44You can add woodguards to it, if you want to add woodguards.
02:47Yeah.
02:48No, I don't need all that extra geometry.
02:50I just don't need it.
02:52As I said, it's not about the scooter.
02:55You're going to pay more attention, hopefully, to the character in the game.
03:00At the moment, what Emma's doing here, well, I say, well, how come she's posed like that?
03:05She posed like that because when she was on the scooter and she's going down, she got a fly in
03:13the eye.
03:14Yep, so the fly come along and landed in her eye.
03:19So Emma's had to stop the scooter to get the fly out of her eye.
03:24Anyway, this is what I'm doing.
03:25I'm just basically brought in the scooter, right?
03:28So we'll take the scooter and we can go here.
03:31And we can apply four transforms.
03:34I'm going to go here.
03:34I'm going to just remove the back part of it.
03:37Because you don't need to see at the moment.
03:39Because I don't want you to see it in the first place.
03:42Click on the character.
03:43Press on the bones.
03:45And we can go transparently.
03:47And what I want to do, I want to take her leg and lift it out of the floor.
03:51As you can see, she's standing there, look.
03:54So we don't want her standing there.
03:56Because if she was standing there, where the scooter is at the moment.
04:00Just lift her leg up a little bit.
04:02And then click her kneecap and then bring it back a little bit.
04:06So it looks like it's actually on the actual scooter.
04:10And then we can bring her foot forward a little bit.
04:13Then when we get behind her leg.
04:16When we stick it back on top of the actual scooter.
04:20Yeah, it'll look half normal.
04:23That's it.
04:24Because of the way she's standing.
04:26I can just get the scooter and move the scooter over a little bit.
04:31If I want to.
04:33But I'm not going to do that.
04:34I'm just going to tweak the character.
04:36Like that.
04:36So her foot is actually on the scooter.
04:39I don't want her toes inside the scooter.
04:42If you look, turn up.
04:43If you notice her foot is actually inside the scooter.
04:47Press this and take her toes back out.
04:49So I think, okay.
04:50Can't agree.
04:51So that's how Emma stands at the moment.
04:53So Emma, you can't agree, girl.
04:56You need to grab the bar properly.
04:58See, she's not far offy.
05:00Actually, I won't get away with that.
05:03No, I can't.
05:04Because if you look at her hand from the side.
05:07If she goes actually inside.
05:08I don't need to move the whole arm.
05:10I can just move the wrist.
05:12Like this.
05:15I'm going to move it from here.
05:17And I'm going to bring her hand up a little bit.
05:21And of course, what you would do at this moment in time.
05:23I'm just checking her hand.
05:25I don't want to be able to just position it.
05:28You don't say it don't have to be perfect.
05:30But if I get a camera shot.
05:32From a certain angle.
05:33Yeah.
05:34I don't want to be able to see her.
05:35Like her finger.
05:36Inside.
05:37Yeah.
05:38Inside of the actual geometry.
05:41Which it is.
05:42Because that's her finger there.
05:43Look.
05:44So stick her thumb on it outside of that.
05:46Of course, if you want to sit there and tweak all the fingers.
05:48So it looks like he's actually holding it.
05:50Yeah.
05:51I will do that later.
05:52But I am not at the moment.
05:53Because I'm trying to make a little video.
05:55Just so I can show you the new scooter.
05:57So I'm going to select the whole entire character.
06:00I can grab this.
06:01And pull the timeline up if I want to.
06:03As I said.
06:04All you want to do is grab the whole character.
06:05Go insert.
06:06Visual location.
06:07That's it.
06:09Okay.
06:09Now all I have to do.
06:10Is select.
06:12Come off that.
06:13Select the whole character.
06:15Go back here.
06:16Export.
06:17Say export.
06:17Okay.
06:19Erm.
06:19This is her here.
06:21Erm.
06:21This is Emma.
06:22Outside of the shop.
06:24And she's in Red Band Alley.
06:26Say well what shop is here?
06:28Ah.
06:28I can't tell you that.
06:30That's one of the secrets for the level.
06:32Let's save it.
06:35Okay.
06:35Let's go and check her little masterpiece.
06:37Let's see if it works.
06:39But sometimes Blender does it.
06:40And sometimes Blender does not.
06:42So.
06:42Let's go into our downloads.
06:45These are her files.
06:46Open the scooter.
06:47And let's see how she looks.
06:50Okay.
06:51That's how she looks.
06:52Now you notice how you look at her length.
06:56Yeah.
06:57We don't want her length to do it now.
07:00Okay.
07:00So you see how they make it as a constant plane.
07:02I'll show you that.
07:03Turn it off.
07:04That's how she actually looks.
07:06Ignore the animation on the length.
07:07Because.
07:08It shouldn't be on a loop.
07:10In an animation.
07:11In the first place.
07:12As they look.
07:12See all that.
07:13Turn it on.
07:14Turn it off.
07:15Okay.
07:15So that's how it looks like.
07:18So this would be her picking her leg.
07:21Of course.
07:22If you look here.
07:23She's picking her leg up.
07:25Through the scooter.
07:26Right?
07:27No.
07:28It's because I'm doing the video.
07:30As I say.
07:30You would position the character.
07:33The first leg.
07:34Would be here.
07:35On the outside.
07:37And then when you move this.
07:40It would automatically.
07:42Go from the outside of the scooter.
07:44On top.
07:46Of the scooter.
07:47Not actually through the scooter.
07:50See you like that?
07:53And you might think.
07:54Well.
07:54How about she doing that?
07:55Because.
07:56Like I told you.
07:57Because she's going to fly.
07:58In the eye.
07:59That's what she's got.
08:01It's not just a scooter animation.
08:04This animation here.
08:06It's the same.
08:07It's the same corner position.
08:09But.
08:11She's in a totally different place.
08:14I've seen that animation before.
08:16Yeah you have.
08:18But last time she was on a scooter.
08:20But this time.
08:21She's somewhere else.
08:22And that's the idea.
08:24Of where her leg is doing that.
08:25You've got to remember.
08:27The animation you were looking at.
08:28Is not necessarily.
08:30Is not necessarily.
08:30For the scooter.
08:32It could be for something totally different.
08:34Maybe she's climbing a staircase.
08:38Who knows.
08:39Anyway.
08:39If you're interested in a scooter.
08:40Decent how the scooter looks.
08:42It's not too bad.
08:44You put it in the game world.
08:45Yep.
08:46It's going to look pretty great as a scooter.
08:48Ideally.
08:48So we talked to you.
08:49I said.
08:50If you want a really nice.
08:52High professional scooter.
08:53Yes.
08:54You can go to the internet.
08:54And you can buy one.
08:56But yeah.
08:56I'm not doing that.
08:57I'm going to make the assets.
08:58As I'm going through it.
09:00I said.
09:00I'm not going to get too fussy with the scooter.
09:03Because yeah.
09:04It's only a.
09:04Yeah.
09:05It's only a play flight.
09:06That's all it is.
09:07Stay safety friendly.
09:09And from me for the night.
09:10I hope you still sweat.
09:12Bye.
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