00:00Hello guys, welcome back with me, JoeChile2025. Today we're going to learn how to upscale existing
00:08image using automatic 11.11, that's double diffusion. What we need to do is click extras
00:15here, and then you can select batch process which from the inventory are single image.
00:21This time we're going to use single image, simply drag and grab a picture here. After
00:26you do that, select scale by or scale to. This you define the number yourself, but I prefer
00:35this, scale how many times, you know, this is 200, 250. So I'm going to resize this four
00:42times the original size. And then you set up the upscaler. This is the algorithm to upscale
00:49it. There's a bunch of it, and some you're going to download model, especially LDSR,
00:56is 1.9 gigs. So if you click this, it's going to download that. The other, you know, it's
01:03not so much, it's only a few max, some only 19 or 30. So it doesn't matter the other, but
01:11LDSR is quite heavy. Now we're going to do upscale. First we're going to use this length,
01:20because you need to select one of the upscaler. So if you click generate this, it's going
01:26to generate this fast. There are a bunch of upscaler. Sounds really not that great. But like
01:39Ashton 4X, this looks quite good, I guess. But it's give a lot of artifacts. But LDSR, this
01:50is the heaviest models. It usually turn out good. But now you just ignore this. I'm going
01:56to explain it later. Yes, it's finished loading. This look quite good. And there's a bunch of
02:06models too. I think the error is very fast, so I could do it. Ashton and Ashton 4x. And
02:18usually this bad, so let's win AR four times. Yeah. And I'm going to show you all the comparison
02:27from the original. Okay, this is the original image. It's 250. This is the upscale using... Oh, this is
02:37the still the original. This is the length cost. It's not different much, but it's already four
02:43times the size. This is nearest. This also doesn't change much. This is Ashton 4k. It has a different,
02:57but yeah, it's still bad. This is LDSR is the 1.9 gigs models. It's looking good, you know.
03:09It's way better. The image is clear. This is Ashton 4x+. Like I said, this is... This is a small
03:21model,
03:21but the result is pretty good actually. And this is the Ashton 4x+. Anyway.
03:30Not straight lines. And this is Kunet gone. It's not good at all. It's Kunet PNSR. Also doesn't look good.
03:42And Swinier for Axe. It looks pretty good too. But in this case,
03:52LDSR I think is the best. It's huge models, but it's worth it.
04:01Next we're going to image a character with face.
04:06Okay. This is the picture that I use. Same.
04:11Using lenses and the other. I'm going to show you the result of all the upscale image that we create.
04:19Okay. It's 223, 24G image. This is the length cost. Like usual, it's a really bad mirror. It's also
04:27as bad. I guess it's almost nothing different. So it's always fine to do that.
04:33Ashton 4k. It's... In this case, it's not working.
04:42LDSR. It's look good, but the face is still bad. Ashton 4x. I think it's good, but there's this thing.
04:55Ashton 4x anime. It's also good, this thing, but you know, all the face is bad.
05:04So what should we do if we meet a picture like this?
05:10You know, everything is bad at the face. That's what we're going to do.
05:17Use the... We're not going to use upscaler 2, because it's just add upscaler, and you check the
05:24visibility, but I don't think that's necessary. We're going to use cfgon and codemoner feasibility.
05:31Cfgons, it's like algorithm to repair the face, and so is codemoner.
05:39Codemoner feasibility, you need to increase this.
05:43Now, for example, to 0.7. And this is the weight. The more zero it is, the more good the
05:52image,
05:52but the more it's far from the original image. You know, it's like the more it is, the more good,
06:00but the image is going to be far from the original. But here, you know, it's not going to have
06:06a change at all,
06:08because it's been a matter of fact.
06:13So yeah, for example, we're going to do this with lancos.
06:21Let's see, it has the image better already. And, you know, if you make sure that you have the
06:30algorithm set up for the better plooch or the better upscaler, and then repair the face,
06:37because the face is good, but the other is ruined. So yeah, that's that. And to fast forward,
06:45I used the codeformer feasibility using the AFGON 4.0, codeformer 7, and the other one, the width also 7.
07:00This is the result using the ANIM 4X.
07:05The AFGON ANIM, the one that is here. AFGON 4X ANIM 6P.
07:14Looking good, I guess. We could repair this in a painting.
07:21Or the LDSR. I don't know why the cloth is ruined,
07:29but it is what it is. I think this is the best thing in this case.
07:38Okay, next. Okay, next we have a 72512768 image.
07:47And I manually reduce its size to a quarter of its original size, so it's very small.
07:57And now I'm going to upscale it and see the ability to have a very similar
08:02color with the original.
08:06We'll look the same with the original. Okay, this is Lanchos. I don't think we're gonna
08:12do Lanchos or Nears again, because that's really bad.
08:15The AFGON 4K is actually pretty good already. You know, it looks the same.
08:23But the face, the face is quite good, but you know, it's still blurry a little.
08:31LDSR is also good, but the face is also blurry. Okay, in this case, I'm not used CFGON or Codeformer.
08:39Okay. Asking for KX, the picture is also bad. And the offscale is also bad.
08:48Anyway, now it looks like a painting, so it's really bad for realistic image.
08:57And Sweeney R4K, it's also, the face also looks bad, but the body is okay.
09:03So in this case, we're also going to use the Codeformer and CFGON here. In this case,
09:12I use the LDSR and CFGON. It looks almost the same, but you know, the eye here is not working.
09:25I guess you could add 5 after, but for me, you know, from this
09:32original here to here, I guess it's really, really great, you know.
09:39And next time, we're going to add details and stuff using image to image. But for now, this is
09:47what I can share. Plus the guy, I generate now a picture that are
10:01five, one, two, seven, six, eight. I rescale it or upscale it to twice its original size.
10:10So you see it's 161%, it's 82%. And the result is quite good, I guess, if you see it from
10:19here.
10:19But if you zoom out, zoom in, I guess.
10:27It's a 100%, so it's still bad. But, you know, it's, it's, it's quite
10:35has this little thing using the Airgun 4K X.
10:43And if we use LDSR, it's quite clear.
10:51And if you use AirS gun for X plus, it's also pretty good.
11:03And for X anime, it makes the face look like anime.
11:08Make it like a painting, I guess. Swin 4K.
11:13It's also pretty good, I guess. Swin IR 4X, I mean.
11:21And this is if you have codeformer and stuff. I see Airgun 4X.
11:34The eyes look good too, since we repair it with codeformer.
11:40And the face also, we can do it. So yeah, even if you resize a picture that are already clear,
11:50using codeformer. And as I've gone, if you resize the character, it's still important.
11:55Because, see, the result is, it's pretty great, you know, instead of MTI and stuff.
12:07So anyway, guys, I think that's it for today's video.
12:12Thank you for watching. Don't forget to like, share, and comment.
12:15And see you again on the next episode. Have a nice day.
12:19Bye-bye.
12:19Bye-bye.
12:22Bye-bye.
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