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Adora Guard House Plot video logs how to do that
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land of Adora
Elisha and Eleanor
Adora Plot

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https://direct-link.net/575440/nxWEEWzO1Df9
Transcript
00:00Hello and welcome from B-cubes and welcome to Elisha's guard house, it's called here, guard house, that's what it's called, now this is somewhere when you get to the world of Elisha, it's somewhere where you can stay, it's kind of like a safe place more or less I'm going to tell you, now this hut, this house,
00:30it plays a couple of different roles in the game world, depending on how you play the game, depending on the game content, now I'm thinking here, now we can just basically cut out the back of this and have it completely open, now I'll show you this, we can go here and we can basically delete this part, as I additionally my template for the world, so as I said I'm just basically showing you, if you want the template you can download it and you can customize it to it,
00:59and it should be however you want, as I said all you can wait until I build the content and then you can just download the model, as I said sometimes it takes a while, sometimes it does not, so first of all you want to bring in the actual floor surface,
01:15so down here is the floor surface, so if you click on the floor, you can turn the floor over, here, turn this floor over, you can have it like this, so it's going to be a strip on the floor temporarily,
01:31and as I said because it takes, because it takes on a couple of different roles inside of the game world, as I said my game was going to be different, not like any other game, probably ever played in your lifetime, as I said I'm trying to make it different, I'm trying to make it unique, I'm wanting, I want to set it up for all age groups,
01:53and my puzzles in there, it's not going to be some kind of crazy puzzle, that you really have to go on the internet and get a walkthrough for it, not them kind of puzzles, because they're a little bit too hard,
02:04but I think, yeah, I'm going to give you different tasks to do, tasks that you probably can do, and I'm going to give you tasks, you're going to find it almost physically impossible to do it,
02:18but that's the idea of the content, is to make sure that the person unlocking the content, knows exactly how to unlock it,
02:30okay, so first of all, we want to be able to, extend this here, later on, this here becomes, the lady, at the end of the hall,
02:42the lady at the end of the hall, when you kind of get to part of the world, by then you should understand, that now it's game a little bit kind of scary,
02:54so, as I say, if you're only young, you probably won't ever get there, now, as I say, you have to do certain things, or lock certain things,
03:04if you want to exclude, if you want to turn the snapping tool on, and we'll snap this all the way out, not because I want to snap it all the way out,
03:12it's not for that reason, you know, it's just, it's just so I can zoom in,
03:16and then I want to click here, now normally Emma's walls are only about two squares thick, really, they're about,
03:26but obviously you don't know that in the game, I want to let you assume that you think it's a nice, big, massive wall,
03:33really, it's not,
03:37so bring this in, leave it about five,
03:39and then grab this, and then snap it in,
03:44that gives you the lip, like that, at the end of the wall,
03:48it's just so I can join it to that, that's what it's for, now, of course, what I want to do, because I don't want you to go down this part of the hallway,
03:57so you enter the front door, you walk along the landing, and you enter this part,
04:02okay, can't agree, of course, there's going to be a brick wall at the end of here,
04:07so we need to break that off,
04:09maybe don't, maybe, maybe here's like a big, massive stitching area,
04:13maybe,
04:14as I said, it all depends on how we want to build this compact,
04:21as I said, I'm going to keep it roughly to an MIP skew, an MIP skew, a blender square,
04:27a blender plane, which is four squares,
04:30so this is the entrance, four squares, this is the hallway, four squares,
04:34so, if you look here, there's four squares here, and there's four squares here,
04:39okay, so there's eight squares there, if there were tiles,
04:43it would be eight tiles wide, and eight tiles long,
04:46just so you understand that,
04:48so I'm thinking, okay, as I said, when you bring the game character in here,
04:51as I said, it's called the woman at the end of the hall,
04:54so we need to create the end of the hall,
04:57so what I'm going to do, I've been making it like this in the sections,
05:03and this little class at the top here,
05:05if you're wondering why it's there,
05:07this is the ceiling of the building,
05:10so I don't put the ceiling in to last,
05:13so you can kind of understand and see exactly how we're making the content,
05:18now, once the building comes in,
05:23and we want to be able to pull it back over,
05:25so we want to snap this all the way over to here,
05:29zoom back in, because we don't want it all the way over,
05:32because we've got a layout,
05:36and we need to move this back,
05:42so you want to move it back about five little squares,
05:45and as you can see, I can't move it,
05:49because he's not letting me do it,
05:51I think it's great,
05:53okay, if you don't,
05:55kind of let you do it,
05:56from that point of view,
05:57turn it around,
05:58look at it from the side view,
06:00go to here,
06:03as I said, you need to be able to see,
06:05because you need to be able to push it back,
06:07so go here,
06:09one, two, three,
06:11five,
06:13then click extrude,
06:15and extrude it back towards us,
06:17as I said, it keeps the rooms nice and even,
06:21that way, it doesn't matter which way I take the building,
06:24everything matches,
06:25as I said, it's entirely up to you,
06:28and entirely optional,
06:29how you want to build the MAP cube,
06:31as I said,
06:32this is the standard doorway,
06:34so of course,
06:35you can make it skinnier,
06:36longer,
06:37you can make it the longer you want,
06:39you can make it the wider you want,
06:40it's up to you,
06:41as I said, it's a standard blender door,
06:43that's on it,
06:44so it's up to you,
06:45okay,
06:46now that we've done this part,
06:48I think, okay,
06:49what we want to do here,
06:50is extend it some more,
06:51because it's going to have a little bit of hallway,
06:55and a little bit of a hallway,
06:57so this is going to be like shelving,
06:59and bookcases,
07:00maybe statues,
07:02and we want it longer than that,
07:04so I think, okay,
07:05zoom out,
07:06I can't exceed the end of here,
07:09so I can put another one,
07:11two,
07:12three,
07:14I can put another three on that,
07:17there about,
07:18okay,
07:19let's put another three rooms on the end of that,
07:22so you want to go to here,
07:25okay,
07:26as I say,
07:27if you're watching the content,
07:28I appreciate it,
07:29I really do,
07:30so as I say,
07:31just snap it all the way over,
07:32to where you want it,
07:34half tilt it,
07:36tilt it to the side,
07:39so you get the side view of it,
07:41then zoom in,
07:42and you're going to get closer,
07:43and closer,
07:44into the centre,
07:45it's going to be a little bit more tricky,
07:47for you to do it,
07:52go back five,
07:53and then grab this,
07:55drag it back out,
07:57it's only so,
07:58it gives us a little bit of gap,
08:00in between them all,
08:01and of course,
08:02you won't see none of that,
08:03when I build the content,
08:05now you can leave it sideways on this,
08:08if you want to do it like this,
08:09as I say,
08:10zoom out,
08:11make sure you don't exceed that line,
08:13wait there,
08:15okay,
08:16of course you can exceed it,
08:17if you want to,
08:18that's my boundary,
08:21so go to here,
08:22zoom back in,
08:23go to move,
08:24and as I say,
08:25just come on and move the content,
08:26as I say,
08:27you're watching the making,
08:32of the worlds,
08:33so as I say,
08:34some game people show you,
08:37when they're making it,
08:38and some people,
08:39don't show you,
08:41when they're making it,
08:42they'll show you,
08:43the end result,
08:44yeah,
08:45it's kind of great,
08:46to see the end result,
08:47but it's nice to see,
08:48how it's all put together,
08:49sometimes,
08:50if you're kind of,
08:51interested,
08:52in knowing that,
08:55because,
08:56it's okay playing the game,
08:57and obviously,
08:58when you play it,
08:59that game wasn't too great,
09:01yeah,
09:02that might be the case,
09:03but,
09:04I barely took the person,
09:05who's making it,
09:06a while,
09:07to make it,
09:08as I say,
09:09when you're making,
09:10a certain content,
09:11now of course,
09:12do we want this one,
09:13to go about the same length,
09:14as that,
09:15or,
09:16are we going to do different,
09:17and,
09:18it all depends,
09:19on the hotel,
09:20itself,
09:21and,
09:22what kind of hotel,
09:23you're having in the first place,
09:24so thank you,
09:25yeah,
09:26now,
09:28I'm going to put rooms,
09:29over here,
09:30now,
09:31if I look,
09:32from this point of view,
09:33as I said,
09:34in four squares,
09:35so,
09:36it doesn't matter,
09:37if it's four little squares,
09:38or,
09:39four bigger squares,
09:40or,
09:41if it's zoo,
09:42it's going to be four world squares,
09:44it's still four squares,
09:45it doesn't matter how it'll be,
09:47so,
09:48I think,
09:49okay,
09:50so that's how long it is,
09:51so I think,
09:52okay,
09:53it's a pretty long hotel,
09:54and I think,
09:55now,
09:56if we take it this way,
09:57so,
09:58it's going to be like,
09:59a big massive square box,
10:00and then,
10:01we'll have some trees,
10:02and all that,
10:03in the middle of it,
10:04there's a bit of a garden,
10:05going on,
10:06so I'm thinking,
10:07yeah,
10:08okay,
10:09yeah,
10:10we can do that,
10:11if you want to,
10:12if we want to do that,
10:13really,
10:14we want to put a door,
10:15on this side,
10:16so we can access,
10:17the actual,
10:18outside,
10:19to our room,
10:20but maybe,
10:21it's not like that,
10:22maybe,
10:23over here,
10:24there's a room,
10:25and maybe,
10:26that's the room,
10:27of the guard,
10:28and maybe,
10:29there's a room over here,
10:30maybe,
10:31that's the maid,
10:32maybe,
10:33as I said,
10:34it's up to you,
10:35how you're building the content,
10:36as I said,
10:37I'm making my content,
10:38the way I'm making it,
10:39because I want to make it this way,
10:40because I think,
10:41it's pretty easy,
10:42it's pretty simple,
10:43and,
10:44kind of,
10:45snaps together,
10:46pretty well,
10:47as I said,
10:48the locations,
10:49tell you,
10:50won't really need,
10:51to,
10:52kind of,
10:53do anything,
10:54with them,
10:55and,
10:56let me just go,
10:57to,
10:58extrude,
10:59and,
11:00I need to,
11:01turn that to the side,
11:02so I can see,
11:03I can't see,
11:04let me go,
11:05top mode on this,
11:06as I said,
11:07I should have had to see,
11:08the extrude on that,
11:09so the extrude is there,
11:12er,
11:13no,
11:14now,
11:15you see,
11:16you see how the extrude over there,
11:17it shouldn't be like that,
11:18it shouldn't be here,
11:20here,
11:21here,
11:22and here,
11:23when I turn it to the side,
11:25I should be able to work on it,
11:26from the side,
11:27as I said,
11:28you want to go into wireframe,
11:29ideally,
11:30and then,
11:31you kind of,
11:32stretch this out,
11:33and then,
11:35of course,
11:36you got to do exactly the same,
11:37on this side,
11:38as you don't,
11:39on the other side,
11:40and then you build up the profile,
11:41of the hotel,
11:42as I said,
11:45I'm sitting there counting them,
11:46as,
11:47as you may know that,
11:48by watching the video,
11:50as I said,
11:51the reason why I count them for,
11:52is one,
11:53if you're like a younger generation,
11:54and you want to learn to count,
11:56great,
11:57or teacher,
11:58you want to learn,
11:59how to do freedom models,
12:00great,
12:01or teacher,
12:02and you want to animate,
12:04or also teach you that,
12:06so as I said,
12:07I ain't no expert,
12:08I'm not,
12:09I know a little bit,
12:10about everything,
12:11so I'm thinking,
12:12okay,
12:13if you know a little bit,
12:14about everything,
12:15great,
12:16teach me what you know,
12:17so I can,
12:18learn a little bit extra,
12:20as I said,
12:22it's,
12:23it's,
12:24it's a case of learning,
12:25or not,
12:26as I said,
12:27it's easy to follow,
12:28your own personal preference,
12:29and you can watch the videos,
12:31whenever you want,
12:32you can watch them over,
12:33and over,
12:34and over again,
12:35if you want to,
12:36just so you get the hang of it,
12:37as I can get one more,
12:38out of this slide,
12:39as I said,
12:40but I've got to watch,
12:41what I'm doing with this,
12:42because as I said,
12:43I don't want to,
12:44over stretch,
12:45wait,
12:46to there,
12:48back in,
12:50as I said,
12:51these,
12:52these are the end of the walls,
12:53so,
12:54you can separate the rooms,
12:58as I said,
12:59even though,
13:00I'm not putting no doors in here,
13:01I can add the doors later,
13:02so,
13:03I'm not too bothered like that,
13:04so,
13:05at the moment,
13:06I will,
13:07corner looks like,
13:08this,
13:09but I don't,
13:10too greatly,
13:11because,
13:12yeah,
13:13when you start seeing,
13:14the content,
13:15starting to become,
13:17one,
13:18simple,
13:19asset,
13:20as I said,
13:21I'm starting,
13:22just one asset,
13:23and I'm building up the content,
13:25as I'm going,
13:26as I'm building the content,
13:27a little bit,
13:28nice and easy,
13:29a little bit simple,
13:30as I can blend the square,
13:31and blend the cube,
13:32again,
13:33I'll give you bigger assets,
13:35better assets,
13:36and they'll all start together,
13:38in the same way,
13:39of course,
13:40adding room,
13:41for the windows,
13:42and,
13:43so forth,
13:44so,
13:45you need to add windows in here,
13:46so,
13:47as I said,
13:48if you're going to put windows in here,
13:49if your building's got windows,
13:50I said,
13:51does this building have windows?
13:53Yeah,
13:54it has a couple of windows,
13:56but,
13:57don't have too many windows,
13:58but,
13:59as I said,
14:00you've got to have windows,
14:01for the lady,
14:02at the end of the hall,
14:03so,
14:04who's the lady at the end of the hall?
14:05Well,
14:06yeah,
14:07I can't tell you that,
14:08because,
14:09that's going to spoil the surprise,
14:10when you get there.
14:12Is it really scary?
14:14Well,
14:15again,
14:16it depends on the age,
14:18of your character.
14:19She could be scary,
14:21but,
14:22again,
14:23she might not be.
14:24I'm going to look at this,
14:25I think,
14:26do I need to pull the whole thing over?
14:27I do,
14:28but,
14:29not just yet.
14:30I think,
14:31I can't pull this over.
14:32I do need to pull this over,
14:34because,
14:35I need to put the room,
14:36here.
14:39Do I want to put the room on it?
14:41Probably.
14:42But,
14:43as I said,
14:44I'm just looking at the room layout.
14:45I think,
14:46if this is a hallway,
14:47it has to join onto this wall here.
14:49So,
14:50I'm thinking,
14:51okay,
14:52let me,
14:53let me just stretch the wall first.
14:55So,
14:56I'm going to stretch this out.
14:57Then,
14:58I'm going to zoom back in.
15:01To be able to see.
15:03Yep.
15:07So,
15:08all I want to do is move it,
15:09so press this.
15:10Now,
15:11I don't need to watch that,
15:12because I can watch the arrow,
15:14right there.
15:15Go,
15:16one,
15:17two,
15:18three,
15:19five.
15:20Press this,
15:21and I can drag the arrow back.
15:23And then,
15:24when I'm kind of happy with it,
15:25I can just move it forward.
15:27Yeah,
15:28not like that.
15:29So,
15:30snap it back.
15:33Back in.
15:34That's probably about right.
15:36As I said,
15:37I'm not going to keep all these rooms at the end of here.
15:39Because,
15:40you need to be able to get to the end of the hallway.
15:43So,
15:44as I said,
15:45I've got to watch,
15:46how I'm doing the hallway.
15:47As I said,
15:48it's called the woman at the end of the hall.
15:50And,
15:51this is going to be her room.
15:53So,
15:54I might make it just a smidgen longer.
15:56Because,
15:57I've got a tiny bit of room there,
15:59that I can stretch it onto.
16:01So,
16:02maybe her room is slightly bigger,
16:04and maybe slightly longer.
16:06Now,
16:07as I said,
16:08do I want both sides of the building?
16:09Symmetric?
16:11Probably.
16:12Probably not.
16:13But,
16:14as I said,
16:15you can go in the building.
16:16As I said,
16:17most buildings now,
16:18if you look at most buildings,
16:19nowadays,
16:20they're all square.
16:21So,
16:22big square buildings.
16:23So,
16:24I'm thinking,
16:25okay,
16:26how about you go inside here?
16:27the wall is not here.
16:28So,
16:29I'll show you like this.
16:30Now,
16:31you see,
16:32I've got a wall here,
16:33and a wall here.
16:34Now,
16:35one of these walls can't be there.
16:36So,
16:37this wall can't be there.
16:38Unless the rooms.
16:40Now,
16:41if the rooms,
16:42like,
16:43single room for the night,
16:44that's exactly what they are.
16:46They're single rooms for one night.
16:48So,
16:49you can enter the building,
16:50you can spend the night,
16:51and then you can leave in the morning.
16:52Great.
16:53Okay.
16:54So,
16:55what we want to do here,
16:56is pull this one,
16:57the opposite direction.
16:58So,
17:00first,
17:01we're going to build up the profile,
17:02for the hallway.
17:03So,
17:04if we can do one another room,
17:06at the end of here.
17:07Probably not.
17:08Because,
17:09we're not going to have any windows,
17:11at the end of the hall.
17:12We're going to have rooms,
17:13at the end of the hall.
17:14But,
17:15windows are going to have to be here.
17:16The only problem,
17:17we put the windows here,
17:19if you've got a jumpscare,
17:21and you're walking down the hallway,
17:23you're not going to see the jumpscare,
17:25until you pass the window.
17:27But,
17:28if you have it at the end of the hallway,
17:29you can see,
17:30even before you get down the hallway.
17:33So,
17:34I think,
17:35yeah.
17:36Okay.
17:37So,
17:38what I'm going to do,
17:39because this is a room for the night,
17:40I'm going to put the window,
17:41at the end of here.
17:46Not that I have to.
17:48But,
17:49I'm going to.
17:50I'll say,
17:51leave that there.
17:52Now,
17:53of course,
17:54I want to be able to,
17:55continue extending,
17:56so,
17:57actually,
17:58let's just do this,
17:59go top mode.
18:00Now,
18:01of course,
18:02look at your layout,
18:03as I'm building the layout,
18:04as I'm going with you.
18:05So,
18:06you can basically see,
18:07the progress,
18:09of the game world.
18:10So,
18:11as I said,
18:12they'll take you back over,
18:13later on,
18:14into Unreal Engine,
18:15and then we can be able to see,
18:17exactly,
18:18what we're doing.
18:19So,
18:20we can zoom into this a little bit,
18:21and you've got to move it back,
18:22by squares.
18:26And then you've got to extrude it,
18:27by squares.
18:31That's so,
18:32this room,
18:33connected to that room,
18:34if we want to connect the room,
18:35to the room,
18:36by squares.
18:37As I said,
18:38it all,
18:39it's all going to fit into the,
18:40into the square system.
18:41If it don't fit,
18:42as if the building's not going to be square.
18:44So,
18:45these are going to be separate rooms,
18:46so in here,
18:47you're going to have a bed,
18:49a bedside table,
18:51and,
18:52that's probably your lot.
18:54You're not going to have much more than that.
18:55So,
18:56where's the bathroom?
18:57Where's the bath?
18:58Well,
18:59you're only here for one night.
19:00So,
19:01all you've got is a bed,
19:02basically a table,
19:03a TV on it.
19:04If you want the toilet,
19:05you can go back outside here,
19:06go over there,
19:07go into the toilet.
19:08If you want the bathroom,
19:09you can go further down the road.
19:11down to the woman,
19:13at the end of the hall.
19:15Maybe,
19:16maybe,
19:17she's not down there,
19:18maybe she's up this side.
19:19But,
19:20as I said,
19:21it's up to you,
19:22how you want to go about doing the content.
19:24It's entirely up to you,
19:25and it's entirely optional.
19:27As I said,
19:28I'm going to leave that room there temporarily,
19:30because that could be the closet,
19:32for the,
19:33for the caretaker.
19:34So,
19:35I think if you,
19:36okay,
19:37as I said,
19:38I've got to watch the content,
19:39as I'm making it,
19:40everything fits,
19:42exactly,
19:43where I want to.
19:44As I said,
19:45you want the room for the night,
19:46and then you want the hotel,
19:48for the week.
19:49Just in case,
19:51you want to stay here longer.
19:52As I said,
19:53it's up to you,
19:54depending on how long you stay here,
19:56will depend on how much you'll cost you.
19:59Say what,
20:00you've got to pay for it?
20:01Oh yeah,
20:02you've got to pay for it.
20:03Who said it was free?
20:05We're going to Warframe.
20:07Okay,
20:08so anyway,
20:09anyway,
20:10you've got to earn your keep,
20:11in the game world.
20:12Now,
20:13there's quite a few ways,
20:14to earn money,
20:15in the game world.
20:16There will be,
20:17once I start,
20:18building the currency.
20:20So,
20:21go to here,
20:22and then you want to snap it back.
20:25As I said,
20:27you've got all different chores to do.
20:29So,
20:30you might want to be able to clean the kitchen.
20:33If you do that,
20:34you get a room for the night.
20:36And then of course,
20:38yeah,
20:39you go on from there.
20:41So,
20:42let's zoom this down here for a moment.
20:44As I said,
20:45we can always change after.
20:46So,
20:47we want to drag this,
20:48and pull it over that side.
20:50You've got to make sure that,
20:52this wall here,
20:54matches the wall,
20:56on the opposite side.
20:58You want to be able to drag this.
21:04Point it here.
21:05Go up here,
21:06check this one.
21:07So,
21:08again,
21:09it's in the same place.
21:10So,
21:11zoom in,
21:12check this.
21:13As I said,
21:14you don't have to make it exactly accurate.
21:15Well,
21:16as I said,
21:17the more accurate,
21:19the more easier it's going to be,
21:22to build the game.
21:23And as I said,
21:24I'm not just building a level.
21:25I'm building,
21:27the rooms,
21:29I'm building the ceilings,
21:30and everything at the same time.
21:32So,
21:33as I said,
21:34when I stretch this,
21:36you might think,
21:38well,
21:39where's the ceiling?
21:40The ceiling is already here.
21:41I'm stretching the ceiling.
21:42So,
21:43the ceiling is on top of here.
21:46But as I said,
21:47I'll be customizing that after,
21:49because I've got the staircases and all that in here.
21:52Just in case,
21:53you've got a second tool.
21:54So,
21:55drag this one to here.
21:57And then,
21:59you'll want to be able to zoom back into this.
22:01Back.
22:02As I,
22:03how I do it,
22:04I go one,
22:05two,
22:06three,
22:07four,
22:08five.
22:09Now,
22:10this one would join to there,
22:11and that one joins to there,
22:12as you can see.
22:13Now,
22:14because there's a gap in between here and here,
22:21I can go down,
22:23and I can just leave a gap.
22:25So,
22:26I've got no door there,
22:27it's just a gap.
22:28When I pull it down in this direction,
22:31that's going to be a long hallway.
22:33So,
22:34I think,
22:35okay,
22:36so,
22:37can we do that?
22:38Oh yeah,
22:39we can do that.
22:40But,
22:41as I said,
22:42don't forget,
22:43the light,
22:44to get into the building.
22:45So,
22:46I'm thinking,
22:47okay,
22:48how far down,
22:49do you want to pull this?
22:50And,
22:51how far up,
22:52do you want to keep it?
22:53So,
22:54you see it's kind of in the boundary,
22:55but it's out,
22:56you see here,
22:57it's out of the red part.
22:59I'm thinking,
23:00oh yeah.
23:01So,
23:02what I need to do is grab the front of this,
23:04and snap it back to that edge.
23:06It can't be out there like that.
23:08As I said,
23:09you can't exit the door,
23:10you can't do it.
23:11So,
23:12I need to zoom into this.
23:18If I look at this part,
23:19now this is everything,
23:20this is the door,
23:21and everything else.
23:22So,
23:23over here,
23:24all of that,
23:25I think,
23:26great.
23:27If I move the wall,
23:29I'm going to move the door frame with it.
23:32So,
23:34I can leave it exactly where it is to save me moving that.
23:37And then,
23:39what I can do,
23:40I can move everything.
23:41I can move that,
23:42push it back once where.
23:45That way,
23:47it will make everything even.
23:49So, I'll show you what I mean.
23:50I go here,
23:51and corners,
23:53just snap it,
23:54to the edge.
23:56Now,
23:57you see how it's on the edge?
23:58It's not really on the edge,
23:59because you see how it's sticking over the edge.
24:00Later on,
24:01when I move the whole building,
24:02and I put this,
24:03on this edge,
24:04it's going to be perfectly flat,
24:05with the building.
24:06And as you can see,
24:07it's still two squares.
24:08That's it.
24:09So,
24:10you talk to me,
24:11how I want to do it.
24:12You say,
24:13well,
24:14it's not really a very big hallway.
24:15It's not really very big,
24:16but,
24:17it's going to be big enough for the character to walk through.
24:19So,
24:20I'm thinking,
24:21okay,
24:22so,
24:23give me a second.
24:25So,
24:26I'm thinking,
24:27okay,
24:28so,
24:29give me a second.
24:30Okay,
24:31so,
24:32that's the phone ring.
24:33Yeah,
24:34so,
24:35anyway,
24:36as I was doing,
24:37I was going to extrude the wall,
24:38to the far side,
24:39and then we need to work out,
24:40where we're going,
24:41with the building.
24:42So,
24:43if I go to top view,
24:44and I can click off that,
24:45click that.
24:46Now,
24:47I can go here,
24:48and I can stretch it downwards.
24:50So,
24:51we're going down the wall,
24:52and I can go here,
24:53and I can stretch it downwards.
24:54So,
24:55we're going down the wall,
24:56and I can go here,
24:57and I can stretch it downwards.
24:59So,
25:00we're going down the hallway.
25:01So,
25:02grab this,
25:03and drag it down to here.
25:08Once you do that,
25:09zoom out,
25:10make sure it's two squares.
25:11Now,
25:12this one,
25:13I won't do this one,
25:14a little bit different,
25:15because,
25:16we can't really have a wall,
25:17two squares.
25:18Well,
25:19we can,
25:20but we can make it full squares,
25:21this one.
25:22If you want to do that,
25:23we can.
25:24As I said,
25:25I'll go back to this point here.
25:29So,
25:30I think,
25:31okay,
25:32if this one now is four squares,
25:33we can have a couple here,
25:34we can have a couple of rooms in here.
25:36We can stick out like a set of rooms here,
25:38and a set of rooms here,
25:40and a set of rooms down here,
25:42at the back.
25:43So,
25:44there's quite a few rooms in the hotel,
25:45if I'm looking into this part of you.
25:47So,
25:48you walk in the front door,
25:49and down here,
25:50is a window.
25:51The room down here,
25:53is the lady,
25:54at the end of the hall.
25:56So,
25:57I think,
25:58I'm great.
25:59I said,
26:00this,
26:01at some point,
26:02has to join onto here,
26:03or maybe,
26:04it's separate.
26:05I said,
26:06it's up to me,
26:07how I want to do this.
26:08However I do it,
26:09I'll show you this.
26:12I said,
26:13I've got to keep it within the four squares.
26:14Now,
26:15I need to work out,
26:16how big these rooms are.
26:17So,
26:18as I say,
26:19you might say,
26:20come on,
26:21hurry up,
26:22I want to be able to see.
26:23Yeah,
26:24it's not about being quick.
26:25It's all about,
26:26working out,
26:27the best case scenario.
26:28So,
26:29I need to zoom into this.
26:30Either way,
26:31I need to move this six.
26:32So,
26:33press this,
26:34to exclude.
26:39Is it five?
26:40It's five isn't it?
26:41I think it's five.
26:42Let me go check.
26:45So,
26:46you go to any corner you want.
26:48Yeah,
26:49it's five.
26:51Okay,
26:52that's two.
26:53Now,
26:54you want to extrude this down to the next.
27:00Zoom back into it.
27:03As I say,
27:04I can bring the rooms off this.
27:05So,
27:06I can kind of set the rooms exactly as I want.
27:10As I say,
27:11it don't take long really to do it.
27:12It just,
27:13to kind of work out the layout.
27:14As I say,
27:15I'm kind of doing it off the top of my head.
27:16As I'm going.
27:17So,
27:18you're watching the physical,
27:19actual shape of the building.
27:20So,
27:21when you get here,
27:23you're going to know roughly,
27:24the shape of the building.
27:25So,
27:26you're going to know roughly,
27:27the shape of the building.
27:28So,
27:29you're going to know where certain items are.
27:30or not all items.
27:31You see,
27:44I've only here.
27:45I'm halfway.
27:46So,
27:47there's a room here.
27:48Big room here.
27:49And,
27:50the big master room.
27:51Yeah.
27:52So,
27:53you start thinking,
27:54okay,
27:55so there's a room there,
27:57there's a room there,
27:59there there's a room there okay so that means it's going to be a hallway here the
28:08hallway goes from here down and then go down here then of course it's going to go
28:13down one back out here back down and then it's going to have another hallway here
28:19we've got a couple more rooms here so as I said these are the rooms for the night
28:25these are the room for the guests so I'm thinking okay so let's work at this one
28:32let me just go and look where this is okay so I need to do this one just before square
28:38so we want to take on the side of this and pull it in the opposite direction now we need to take it
28:48back five as I do if I don't do it all this it's not going to match the room and then
28:57we need to actually five that six please do the same again as a when we start building up the actual
29:13shape of the actual hotel we can more or less work out what we're doing with it
29:21and then we can work out the garden the stairs and everything else the basement
29:28as I said okay so that's one room so this is one room here so this will join onto there
29:34not just yet but it will join there so this one has to go across here and it has to go that way as well
29:42so as I said it's going to go both directions as I said if you're watching the content I really
29:47truly appreciate you and I'm trying to do it to the best of my ability and as I said because I'm
29:52kind of building it on the top view and yeah you you're kind of a little bit kind of restricted on the view
30:01but as I said I'm going to be zooming in and out so as they come to here
30:08let me just check
30:09okay so we're going to stretch this one and snap it to there now I need to check this one because
30:21I need to make sure I think it goes just over exactly the same I thought it actually went over
30:31it doesn't it goes back five
30:39and then it goes forward
30:40so at the moment it's kind of looking a bit like this
30:52I'll be in here
30:53okay so I'm going to leave it there at the moment so well what do you mean you're going to leave it
31:00there yeah we're going to continue building it now we're going to do it in the next part so in the next
31:05part of the video I'll be connecting from here to there and then we'll connect it from here to there
31:12so this room and this room is separate because this room is going to have windows on this side
31:19this room ain't got no windows so this room is not just the light on the hallway
31:25so I'm thinking yeah it's going to be a little bit of a dark dingy room that maybe but it won't
31:31because maybe we can do something with this room so the light shines in both rooms
31:38as I say I'll work it out in a moment when we get here as I say this could be the stack room that's
31:44what that could be so maybe this is the guest room if it's a stack room it's going to be a little bit
31:48big for a stack room but as I say it could be the actual elevator so I'm thinking yeah yeah the room
31:56is going to be here and I think that's going to be an elevator maybe probably both likely anyway
32:03also stay safe keep it friendly I really hope that you love the other video content and as
32:07soon as you see the last video I'll have this plot available if you want it you better download it
32:13as I said this is Amelia is that what it's called I think I forgot what it's called
32:22it's the guard house that's what it is but yeah it's the guard house in Amelia's land that's where
32:31it is so anyway it's somewhere to it's somewhere to you to go and kind of spend the night and kind
32:37of maybe be safe anyway come back watch content and you'll see the content we made and anyway forget
32:43the story you can obviously just look at the content if you want it click it download it and you can
32:48basically change your customers into whatever you want stay safe see you soon bye

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