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Amusant
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00:00Stay Sonic. This was a little hard to find because it was listed on the list of novels
00:06as simply Sonic the Hedgehog 1993. It's a lot more than just a work of fiction too,
00:12but I'm focusing on the story. It starts out by spoiling the basic premise of the story,
00:18which is just the Robotnik origin story of STC that was first shown in the 1991 Canadian
00:24published Sonic 1 comic. It's been so long since I made videos about the later version of the story
00:30that in case anyone doesn't know or forgot my opinions on its ideas, I should reiterate them,
00:36with some greater nuance this time. It starts by explaining that Sonic's world isn't called Earth,
00:42but it's in the same universe as it. And since our world doesn't have loop-de-loops and corkscrews
00:48everywhere, that's just common sense. I never thought Mobius was a nice sounding name, but
00:54anything's better than Earth in a series with Casino Night Zone. At least I give America care
01:00enough to bother thinking of a different name. It's also lame that Crash Bandicoot calls it Earth,
01:05since the same applies there, but it's just a minor thing what the name of a world is called.
01:12The story says that Mobius is largely unspoiled by heavy industry, urban planning disasters,
01:19skiing jackets for some reason, and music records from Earth pop culture.
01:25We never saw Earth pop culture directly used in the games universe. But I think it's weird to claim
01:31that there's no heavy industry, or even skiing jackets, in the same world where someone can be
01:37smart enough to make robots. How would he ever find out how to do that completely on his own?
01:44It could also be that there's industry that just isn't using fossil fuels because that's outdated,
01:49and skiing jackets aren't a thing because skiing is something nobody cares about anymore in favor of
01:55snowboarding. It makes about as much sense as skateboarding going out of style. How could there
02:00not be a heavy industry when there's cities in the background in some of the levels? You could just
02:07easily assume it was Eggman City though. It technically never says Eggman doesn't have a city.
02:14The story describes Green Hill Zone by referencing real-life geographical places without being
02:20specific, so ultimately it's a waste of time. All I get out of it is that it's describing it as tropical.
02:27Sure, why not? I don't remember tropical-style trees, but we never saw literally all of it if we can
02:33keep seeing new areas every time it gets brought back in the games. The story expects me to believe
02:39Mobius is sparsely populated. Something that only makes sense in a world where robots can exist if it's
02:47because most people left the planet, like for Earth. Or the only person who makes robots is an alien.
02:53Why would people leave the planet? I guess I couldn't find jobs where they lived.
02:59The story says that Dr. Ovi Kentobor spent 15 years making a machine that could contain all of the
03:06evil of the world to neutralize it. It sounds ridiculous, but the Chaos Emeralds are magical,
03:12so they would be magical enough to do that. Because it can power any machine. The story finishes off its
03:19opening narration that inexplicably spoiled the whole plot for a second time and goes into starting the
03:25actual plot. Sonic wakes up and bounces stylishly to his feet just in case someone is watching to show
03:33off. Why would he assume someone could be watching? He must be used to living in a place with other
03:39people, like an orphanage. He figures out he's in an underground room under the glare of lights. A few
03:47moments ago he had taken a shortcut through a hill near his so-called hideaway. If he lives in a hideaway,
03:53why did he think there was any chance of someone seeing him wake up? Was it a hideaway for escaped orphans?
04:01He sees it in a white tiled room and gets happily greeted by Eggman when he was still skinny. He's
04:07wearing a white coat. The narration says Sonic was called a lot of things in his life, not all of them
04:14repeatable. I love that it says that because it's kind of annoying so far. That's because Sonic isn't
04:21fighting Eggman on a daily basis yet, which is the context that his having an ego problem and attitude
04:28are satisfying in as a way to rebel against him. So right now I can only conclude that he's only like
04:33this because he grew up an orphan, so he has a fragile ego. So frame Sonic's ego in a way that
04:39has him be flawed instead of cool so far. Which is a little annoying, but not bad because it'd be
04:45unrealistic if it didn't show both sides of it ever and just glorified him instead. Just because
04:52something in a story is a little annoying that's intentional doesn't mean it shouldn't be in there.
04:57That would mean conflict in general shouldn't be in a story because it's by its very nature going to
05:02elicit negative feelings. But that doesn't mean that every single possible conflict is fine though.
05:09I love that Kinto 4 explains why he even found the Chaos Emeralds at all. He has a machine
05:15dedicated to searching for them. Eggman in the games having this would explain why he knew where
05:20to go to the islands of Sonic 1 and 2 and so on. And he didn't end up face to face with the Emeralds
05:26because he was just waiting for Sonic to fight him in boss fights. The story gets boring but just
05:32wasting my time for a while with telling me the names of other inventions that aren't actually
05:37telling me what they're for. I like that Sonic's tapping his foot with impatience from being not
05:42paid attention soon enough. Because his moments of impatience are either absent from the post-classic
05:47era or completely forgettable and rare. And they should change a core aspect of his personality
05:54that's meant to make him flawed and relatable. It would be stupid to say that a character should
05:59never be flawed and relatable. I can only imagine they removed that to sanitize him for the general
06:05public to get more people to like him, missing the appeal of his character and how it's not needed.
06:12Because some of the appeal of the character is that he has an attitude. All I know for sure is
06:17I put impatient and control F'd on Sonic's wiki page and it only had one result. I love that
06:25Kinto Bore heavily compliments Sonic's curiosity and points out that it's something he has in common
06:31with scientists. I noticed that. It's both sweet and tragic to see him be a nice guy. Speaking of that,
06:39he also tells me he can call him Dr. K. That's another nice detail that was never done in any of the other
06:45stories that are like this. I'm getting the sense that this is the best version of the story. Although
06:51not the best experience due to the medium. Kinto Bore says this is his secret lab. That makes sense,
06:57because otherwise people would be constantly going to ask him to invent stuff for them. He wants
07:03Sonic to help him find the Grey Emerald so he could finally rid the planet of evil. The next line
07:10insists that their meeting was accidental, which really annoys me because I can't understand why Sonic
07:15woke up in his lab not knowing why he was there, since he's not an alcoholic and he's not known for
07:21taking drugs, I assume. The natural assumption would be that he got kidnapped. But the narration
07:28disproves this, so I'm left with a family unfriendly assumption as an explanation. I wish Sonic just
07:34found the lab because he was exploring the world again. I love that the story says the lab was a
07:40fascinating place to Sonic, instead of making him look stupid. This is more relatable to me and understands
07:47him better. It even says he's been picking up a few Kinto Bore's theories on physics. It's inspiring to
07:54write him like this because you'd expect average intelligence from him. The machine for transferring
07:59evil has the same acronym as it does in STC, because it's the source of the story. And like there, it has
08:06thousands of rings in it. But here it's explained that they constantly flowed good karma around the
08:12machine's core as it moved evil. But why would that be necessary? It'd only be possible using magic
08:19anyways. Just say that. Speaking of magic, magic is the only reason it even could move evil. Evil isn't
08:27really a quantifiable thing. I think it's more like removing the personality trait of short-temperedness
08:35and selfishness. The narration says that the Chaos Emeralds were only discovered to be the perfect
08:41objects for transferring evil through trial and error. And Kinto Bore named them. How is he the
08:48first one to discover them if they've always been a part of the planet? They would have been warred over.
08:55I can't wrap my head around this no matter how many seconds I think about it. The best I can do is say
09:00they were never discovered until now because they were in the special zone before. Because that's how it
09:05was in the games. And Kinto Bore found the Emeralds because its use of inventions like an egg
09:11mobile would make him able to beat the special stages. I don't know why the special zone would
09:17regularly bring the Chaos Emeralds to another universe on its own. Maybe the position of the
09:22planets astrologically affect whether this happens because of magic. Fine. The narration used the TM
09:30symbol in front of Chaos Emeralds and says being one bright dude he always copyrighted his inventions
09:36immediately. But he didn't invent them. What was transferring most of the world's evil at
09:42considerable risk to him to do? Only then does it say that the process rendered the Emeralds
09:48extremely unstable and they would blow at any moment without control. Then why is he personally
09:54near them instead of assigning a robot to the Emerald-related task? Well he obviously has a mental
10:00disorder since he called Sonic the Latin scientific name for hedgehog just because he could as soon
10:06as he first saw him when that's clearly socially awkward. It is believably justified if it's because
10:12he doesn't want to take the time to make such a robot if he's so impatient to rid the world of evil.
10:18The Great Emerald is established to be able to neutralize violent forces in the others. I don't
10:23think this was a part of the canon of the games. But to be fair if Sonic Adventure has the right to
10:29establish out of nowhere that the Master Emerald can neutralize the Emeralds, then so should this
10:35with the same logic that there was room for interpretation because it was never explained
10:39that the Grey Emerald wasn't like that. If Sonic Superstars has the right to give every Emerald its
10:46own powers all of a sudden without explaining why it's exclusive to that game, then this should be
10:52accepted with the same willing suspension of disbelief because it's a magical gem anyways.
10:58He can't pinpoint the exact location of the Grey Emerald, even though he must have done so with
11:03all of the others since he found them. That also must be because of a magical property of that
11:09Emerald itself, which makes sense if we're willing to accept that the Master Emerald can neutralize the
11:14Emeralds. Chintepore cleverly installs PCs throughout the world so anyone passing by could tell him where the
11:21Grey Emerald is in exchange for a five-night break for two in Green Hill. It makes no sense that this
11:27wasn't already the case in a world where Chintepore could even become so smart. Also, break? You mean vacation?
11:36I guess this is just weird UK slang. Because vacation is a break, I just don't expect break to be used to
11:41refer to something lasting so long. And he must mean a hotel in Green Hill, because anybody could just
11:48go to Green Hill. I hate that I might be expected to just accept the idea that Chintepore's the only
11:54engineer ever, but he's not an alien, because it makes little sense as Rick inventing a portal gun when he
12:00grew up in a non-futuristic world. To be fair, it's not confirmed that Chintepore isn't an alien,
12:07and that would explain why he's the only human. And SCC Online went with that, so I could just assume
12:13that. Chintepore spent all his waking hours working because he believed sleeping was a waste of valuable
12:19time, when he should know how helpful it is to the brain. And I guess that it'd be selfish of him to
12:25waste time sleeping instead of trying to do this for the good of the planet, but I also expect to be
12:29able to do a good job making The Rock ready if he's sleep deprived. I guess he had a big ego even now.
12:36After all, he's got a really ambitious goal. He'd only think he could do it from an ego.
12:42The story also describes Sonic running on a treadmill that can handle him to help him in his research.
12:47That's too vague. It'd only help him if he's doing it to give more power to The Rock. At first,
12:54Sonic didn't want to run on it because it'd make him feel like a gerbil.
12:58This is a realistic result of his ego. But it's a little annoying that Sonic won't always prioritize
13:04doing good over his own ego. But that's what an anti-hero is.
13:11Again, that's a catch-22 with Sonic. If you want a perfect goody-two shoes, that's what Mario is for.
13:17At least you can make the excuse that this is before he became a hero, so there's no pressure to always be
13:22good yet. Sonic's shoes were designed by Kinto Bor, which is both sweet and tragic. It also has the
13:29right to talk like he loves the games by explaining that soles have great grip and specially cushioned
13:35odorless inners, preventing him from getting blistered feet like he usually did before. Okay,
13:40but it'd make just as much sense to assume not getting blistered feet was the required secondary
13:45power of his. Because he already has the required secondary power of not getting injured when he
13:51stops running really fast. Or slows down too fast. The games all put together gave him over a hundred
13:58separate magical abilities anyways. The shoes were also a safety measure because Sonic built up the
14:04sort of static that could ignite the treadmill or lamp. Sonic gradually increased his speed until he
14:10broke the sound barrier, which created such wind that it swept all the papers into the air. And
14:16Kinto Bor took an hour, continuously slowing down the treadmill until it hit a stomp. Realistically.
14:23For no reason, this turned Sonic blue from the brownish gray color it was before.
14:28All the scene was in SEC later, so the old parts were boring to me. I almost never had imagined him
14:35as brown. And I like the idea that most hedgehogs are the realistic color because it's easier to believe.
14:41And it has to make characters stand out. But of course, this wasn't necessary to explain. Already,
14:48being a talking, upright hedgehog is unrealistic anyways. Not necessary doesn't mean bad on its own,
14:54though. Any franchise isn't necessary. Kinto Bor says Sonic's really earned his name now,
15:01which just draws attention to how forced it is that he was called Sonic before anyone could have
15:06known he was fast. Maybe his parents found out because people have to have a scanner used on
15:11their newborns to figure out what magical powers they have. I know it said the world had no heavy
15:17industry. That doesn't mean Mobians don't have heavy industry on earth. They're just keeping
15:22Mobius clean and pristine. It's nice of Kinto Bor to be openly impressed with Sonic. Sonic asks for
15:29some food and goes out for a double cheeseburger and large fries. I like the novelty of him eating
15:36something besides chili dogs. They went the most relatable route with them here. At the same time,
15:42SCC was much more creative with what he wanted to eat. It doesn't exactly take a genius to think of
15:48Sonic wants to go out for Burger Kings. I like that the story refers to Sonic's brown design as drabness,
15:55so he was only there to prop up his game design some more. That's actually respectful. Sonic hadn't
16:01visited the lab for a week afterwards with all the overwhelming attention he'd been getting from his
16:06friends since his transformation. This annoyed me at first because I thought Sonic's first friend was
16:12Tails. I can understand the logic though because we're supposed to think he's a likable cool character,
16:18so of course he'd be popular. I have to assume these are friends from his orphanage off screen,
16:23and even school. It also means he stopped caring about helping Kinto Bor with his research when he was
16:28getting to show off his new look to his friends. So that's a little off-putting for the hero of the
16:34series. But the game series' protagonist doesn't have to be literally as good as possible. He was
16:41just living by his own feelings there. His feelings told him he wanted to show off his new look because
16:47he had enough confidence to not think people would be off-put by their friends suddenly looking different
16:52than how they're used to, which realistically they would be. I guess they pretended to like the change.
16:59Thankfully it's explained that Kinto Bor had been so engrossed in his research he hadn't noticed Sonic's
17:04absence, so it's actually not too bad. It's nice to read that he was pleased to see him back and that
17:10the writer cared enough about Sonic to give him a favorite comic, Attack of the Killer Zombie Penguins,
17:17establishing him as a fan of fantasy in the west. Which makes sense for a character that's heavily
17:23based on western influences. It makes it more relatable they'd be reading something a typical
17:28boy would. The lazy route would be only having an established to be a fan of The Flash or something
17:33like that. Ideally that should be said too. Sonic opts for a sandwich that's got a ton of normal
17:40ingredients at once, but also salad in it. So that's creative. And it also makes him endearing
17:47because he's quirky for that one little thing without a big deal being made of it. Again,
17:51this is more creative than him eating chili dogs. Like in the adaptations, Kinto Bor sees the fridge as
17:58empty, but this time it's explained that he really remembered to eat, which was why it was so thin.
18:05That's dark. But it's also respectable that the writer cared enough about what he was writing to
18:10explain that. The idea that Eggman used to be thin is unnecessary, and on its own has only novelty
18:17value going for it, while what's going against it is that it's telling you you were wrong to assume he
18:22was fat for most of his life. This line actually explaining that he's thin for an in-universe reason
18:28is there to make up for it, so it should have been a lot earlier in the story. And no,
18:33I don't think it should have been thin in the movie, because they already did this.
18:37Kinto Bor wants Sonic to get him a hard-boiled egg in an empty cabinet. It's rotten, and somehow
18:43Kinto Bor doesn't believe him despite its stench and knowing that it was in there for six months.
18:50No one could be that dumb, and he's supposed to be smart. That's also why he wouldn't have been not
18:55concentrating when tapping in commands in the machine. Anyone would have paid attention when using
19:01buttons at least, but somehow he miskeys some numbers. This causes a huge spark that covers
19:08the lab with smoke and turns him into classic Eggman. I really hate that an idiot ball forced this to
19:14happen. This wasn't the case in the Sonic Canadian promotional comic released nearly two years before
19:21this, when a soda was spilled from the machine. Which is still a dumb mistake, but one that even the
19:27smartest people make. Anyway, you're supposed to blame the rotten egg for this happening.
19:32Which only makes sense because Chaos Emeralds are magic, so it's an ingredient in a spell. And even
19:39it has a name tag with both his names reversed. And the only justification for this is that because
19:46the Chaos Emeralds are magical, they can do anything. Even something that you didn't want to happen.
19:51To be fair, I think it's been theorized the Emeralds have a little bit of a mind of their own.
19:56I know the Master Emeralds and Soul Emeralds do. And being infused with all the world's evil could
20:01make them want to give him an egg-inspired transformation. It's believable as the Emeralds
20:06being magical at all. The machine with all the world's evil exploded out of the Chaos Emeralds.
20:13It makes sense that he turned evil at least. Something good about this origin is that there's still hope,
20:19because Tails could in the future invent a way to bring Eggman back to normal.
20:24Why would Eggman plan to rip out his spikes when they'd be useful to him? He must be lying to him to
20:31scare him. And because I know why he's evil, it makes sense that he'd do something purely for the sadism.
20:38This is why this origin story is so great. It has everything evil Eggman does instantly make more
20:44sense. It makes sense at all if it didn't already. Why did he waste his time polluting chemical plant
20:50zone? Why the hell did he make an oil ocean if it didn't benefit him at all, and Sonic 2? Because he
20:58literally has all the world's evil in him. I don't understand why Eggman doesn't punch out Sonic right away then.
21:05Eggman somehow thinks he's beautiful, just like in the games. He says he's unstoppable, which would only make sense if it's because
21:13due to Sonic already having an attachment to him, he wouldn't be so mean as to beat him up while he's
21:18outside of an Eggmobile. That could be the in-universe excuse GameStans would have for Sonic letting Eggman
21:24outrun him at the end of Sonic 1 and 2. I have to say this to explain it, because otherwise it'd be a
21:30little annoying that Sonic doesn't do the right thing here and prevent the whole series. But again,
21:34here he has more reason to go easy on him, because he was his best friend just a couple of seconds ago.
21:40Eggman stupidly tells him he's gonna try to kill him, when that only gives him a warning to run all
21:45the way to Green Hill Zone to warn his friends about what happened. Sonic left Eggman to his own
21:50devices, presumably so he tried to do stuff to implicate himself from the eyes of everybody first.
21:56The narration says there's probably a tedious moral in the whole story's story, but there's no point
22:01in crying over spilled rings. I like that it calls whatever moral you could find in the story
22:07tedious. I almost never try to find a potential message in a story, especially since I could just
22:13be winded at that the message wasn't intentional, as if that changes what happened in the story.
22:18And I don't care about the concept of a theme or see it as necessary. But now that it's mentioned
22:23moral, I'm curious about what the narrator had in mind. The only moral I could think of here is
22:28make sure to pay attention properly when pressing buttons and don't let an egg go rotten. Which,
22:34why even tell that? It's so obvious. Also, crying over spilled rings is a variation on crying over
22:41spilled milk. And I take issue with that sentence because Eggman's creation was a legitimate thing
22:46to be unhappy about. The narrator decides to rewind to what was happening and play in slow motion what
22:53caused Eggman to go crazy. The machine went into a meltdown and zapped the emeralds and therefore
22:59at Eggman. It goes on to explain the obvious. This lunar years thing? Why the word lunar? The narration
23:09says that Eggman transformed some of Sonic's friends into robots. Which makes me wonder why
23:14SCC didn't have robotization. Eggman turns the emeralds into satellites to orbit over Mobius.
23:20I guess he means has them be put in orbit as if they were satellites. He's not a witch. He can't
23:28literally turn them into satellites. So they enhance Eggman's power over the world. I wish it explained
23:34they're powering machines for Eggman. The machines would enhance Eggman's power. But if they're just
23:41describing it like that, it makes it sound like it's just a magical thing. I guess he correctly assumed they
23:47would want to do that for him because they made him this way in the first place. So they clearly
23:51want him to do what Eggman does because it caused a lot more bad things to happen than simply destroying
23:57the world. It says that as an extra precaution, Eggman launches a psychedelic warp of confusion around
24:04each emerald called a secret zone. Which reminds me of how the western manual called special zones.
24:12So the writer actually cares enough to explain special stages.
24:15Eggman used the power of the Chaos Emerald to make them as a measure of keeping Sonic from getting
24:21them. And he was just not smart enough to think of the fact that he could simply use the all-powerful
24:27emerald to wish Sonic was trapped in a torture device he couldn't escape. He was thinking too far
24:32ahead and wasn't used to the idea of having omnipotence. So he planned as if there was no way of stopping
24:38Sonic from being close to the emerald. The only reason I don't wish this was the case in the games
24:43is if emeralds can do literally anything someone wants, and Eggman does something to make that
24:48obvious, it would bring up the plot hole of why doesn't Sonic wish Eggman was good or in prison
24:53with the emeralds? Instead of just making himself more powerful so he could wreck his machines because
24:59that's fun to him. And if you think about the series long enough, you'd also wonder why Sonic is too
25:04selfish to tell Shadow he can bring back Maria, but without her nits. The emeralds having no limits to
25:10what they can do, like witchcraft, is bad for the same reason the rings being wish granters and Archie
25:15is bad. And it'd be hypocritical nonsense to defend one and bash the other just because that's how it's
25:22implied to be in the games just because of lazy writing. Because it's so much easier to just write the
25:28emeralds as deus ex machinas instead of just making new magic gems with very specific purposes.
25:36That's why I always assume that the emeralds can't do literally anything. Instead, anytime they do a
25:42new thing, it's just adding to the small list of what they can do. Because that's looking at them in
25:48good faith. The narration says Sonic didn't contemplate slashing his paws. Wow, that's dark. But it gets
25:56point. Sonic really isn't the type to let his head drop most of the time. The narration says that he
26:02came to the conclusion Eggman must be destroyed. Wow, so the fact that it would rob him of the chance
26:08to restore him to normal doesn't matter to him. So he's had some time to adjust to the idea. And he's
26:14an anti-hero after all. He must be operating under the assumption that because the emeralds have an evil
26:19mind, they won't turn his thoughts into power. So he indeed couldn't wish Eggman was good with them.
26:26The problem is, why is Sonic able to turn super at the end of Sonic 2 then? The story ends by saying
26:32that whilst victory recorded in Sonic 1 seemed to signal an end, the war had a long way to run. So
26:39it's not just Archie that calls fighting Eggman a war. It's not a war if only a few people are fighting
26:44and no guns are involved. But I understand using it as a metaphor because Sonic hates Eggman. What is the
26:51story's explanation for how the emeralds let him go super without also making him evil later?
26:56That's really important. I guess that's that tale's main invention that changes the emeralds
27:00just enough that Sonic would be able to go super with them but that's as far as it can go.
27:06He sent a brainwashing message to the emeralds telling them that it'd be fine to betray Eggman
27:10because they get to see Eggman suffer at the hands of Sonic and all they care about is sadism.
27:15But Eggman would still survive. Well if they didn't make him go super, there'd be less suffering
27:21because Eggman would defeat Sonic in seconds with a giant machine of his. I made sense of it but I
27:26hate that it had to do that. And that SCC never bothered to explain that either. After this point,
27:33the actual story ends and the rest is just telling you Sega of Europe's ideas about the characters and
27:38zones early on. I'm not going to talk about when it starts describing Sonic 1 and 2 because there's no
27:43differences between it and the games. Although it does do a good job making Eggman menacing while
27:48describing the start of Sonic 2. But when it actually gets to the games, it's just a story of
27:53them but boring. It doesn't even make a story out of how I met Tails. Oh but I do love that it explains
27:59that the reason there's rings everywhere is that when the machine with all the world's evil exploded,
28:04the rings were sent out of them to go everywhere. It sounds crazy, but so are the chaos emeralds.
28:09So it perfectly fits a sci-fi fantasy like this. I'm glad the story exists because it enhances the
28:16game so much. I love that it has to make more sense and get me emotionally invested in just how
28:22horrible Eggman is. This book with a meaningless title by Mike Pattenden was just a retread of the
28:30origin story for Eggman SCC. And there were a lot of extra details it had that I liked that it got to do
28:36it because it spent a longer time in the story and had narration in it. But it completely dropped
28:41the ball on justifying why Eggman did turn evil, by lazily making him impossibly stupid twice in a
28:47row for it. Who would not pay attention when pressing buttons on an unstable machine without
28:52even being distracted by a conversation? And if I was just reading the story and not talking about it,
28:58I personally would have been bored because most of it is just stuff I already experienced. Not that that's the book's fault.
29:04It was released in a different country than the Sonic 1 Canadian comic, so none of its target
29:10audience knew this yet. Ultimately, the only reason I liked this was that I just appreciated getting
29:16to revisit Sega of America's origin story for Sonic and Eggman that they care enough about Sonic to
29:21think up. Sega Japan just saw Sonic as a way to make money, which is why they changed its world to be
29:27realistic in the adventure games. So I had to walk into Casinoopolis and see a casino with normal slot
29:33machines instead of it being like Casino Night Zone, which I had no normal slot machines to speak of.
29:39And I liked both worlds, I never cared either way. And I only bring it up because the game heroes care a
29:44lot about Casino Night Zone having Sonic himself be the pinball, but don't say shit about how the
29:49beginning area of Casinopolis is a normal casino. So they don't really value the world of the classics
29:55when it comes right down to it, and just use it as an excuse to demonize the comics.
30:01And I'll see you in the next video.
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