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  • 6 weeks ago
Solas you rascal.
Transcript
00:00Generally speaking, video games aren't really known for being subtle about their big plot twists or anything really.
00:06However, just because most games tend to go for the blatantly obvious approach to storytelling,
00:11that doesn't mean there aren't games out there that do do it in a much more subtle and sophisticated way.
00:17And with that in mind, I'm Josh from WhatCulture.com,
00:19and these are 8 video game plot twists that were obvious if you really looked.
00:23Number 8. Arthur's Tuberculosis Red Dead Redemption 2
00:26Red Dead Redemption 2 is a game full of amazing little details.
00:30From NPCs actually eating their food to certain, ahem, body parts of your horse shrinking in cold weather,
00:37the developers clearly put a lot of thought into designing the game.
00:41This, of course, extends to the main story as well,
00:43and how much the game foreshadows Arthur getting diagnosed with tuberculosis.
00:48Although the revelation came as a surprise to many during their first playthrough,
00:52there are actually a few subtle and some not-so-subtle hints that the game leaves to let you know of Arthur's sickness beforehand.
01:00The first and most direct one is Arthur getting coughed on by Thomas Downs when you try to collect money from him in the opening,
01:06as you can see the sick man coughing up his spitting blood right into Arthur's face, pretty much sealing his fate.
01:13This is not the only hint, of course.
01:14The game also lets you know there's something wrong with Arthur by making it more difficult for him to gain weight.
01:20He has a cough that only gets more regular as the game goes on, and his eyes slowly get a yellowy tint.
01:26This kind of attention to detail is why Red Dead 2 is still considered a gaming marvel after all these years.
01:31God, I love it so much.
01:33Number 7, Nicole is Dead, Dead Space.
01:35Let's talk about a classic for a second that's since become more relevant thanks to 2023's excellent Dead Space remake.
01:42In this game, Nicole Brennan is one of the major driving forces behind the storyline.
01:47She's main character Isaac's girlfriend, who helps him navigate through the necromorph-infested Ishimura ship.
01:53She also serves as his motivation for delving deeper into the spaceship to rescue her, instead of just hightailing it out of there like any sane person probably would.
02:02The big plot twist here is that despite your frequent interactions with Nicole throughout the story, which are even more pronounced in the recent remake,
02:09the character has actually been dead the entire time, long before Isaac even arrived on the ship.
02:14It is shocking in the moment, but if you were paying attention to what was going on in the background, well, it's literally spelled out for you.
02:22That's because combining the first letters of each chapter title in the game forms the sentence,
02:27Nicole is Dead.
02:29Yeah, there's not much ambiguity going on there, is there?
02:32It is a pretty straightforward message for the player,
02:35but since most people don't spend their time looking for hidden messages in the naming conventions of chapters,
02:41only a few keen eyes can realistically catch it before the actual reveal.
02:45Number 6, Ciri's death, The Witcher 3.
02:48Pretty much all Witcher 3 fans agree that the worst ending in the game is the one that has Ciri dying.
02:54That's partly because it's your fault,
02:56as this happens when you act overly protective of Ciri in a few key moments during the story.
03:01Moments that don't seem substantial enough initially to completely derail the plot.
03:06However, during the mission of Blood on the Battlefield,
03:08there is an interaction between Geralt and Ciri after she gets wound up by her training.
03:13Here, the player can console her by saying she doesn't have to be perfect or distract her with humour.
03:18Though this isn't the only option that leads to her death if the player chooses the first route,
03:22then it pushes Ciri down that road.
03:24And sneakily, the game indicates this with the shot of a cat carrying a dead swallow in its mouth.
03:30Now, why is this important?
03:32Well, as is wildly known and reported on now,
03:34the shot is clearly symbolic of Ciri's death.
03:38That's because her elven name translated is literally Swallow,
03:42and several characters use the word as a nickname for her.
03:45If you manage to pick up on this, you get a chance to reload and save Ciri,
03:48but if you don't, your obliviousness has just cost you your favourite protege.
03:53Number 5, Solas is the Dreadwolf, Dragon Age Inquisition.
03:56With the upcoming release of Dragon Age Dreadwolf,
03:59the plot twist that Solas, one of your companions in Inquisition,
04:03is a feared elven god shouldn't surprise anyone.
04:06However, when the Trespasser DLC for Inquisition first came out,
04:09it was a pretty unexpected revelation.
04:11Even though the game's writers were very generous about leaving hints.
04:16That's because it turns out that by just having friendly conversations with this character,
04:20you can cause him to occasionally slip up and almost reveal his true identity.
04:24The most notable example of this is when you speak with him after attending the excellent mission
04:30set during a ball at the Winter Palace.
04:32Solas will state here that he missed court intrigue,
04:35secretly referring to his feuds with one of the other ancient gods.
04:39However, because Solas, the companion,
04:41is supposed to be a homeless mage with little to no possessions,
04:45his statement seems a little bit off.
04:47And if you confront him about this, he'll act all flustered
04:49and then come up with a half-hearted excuse about spirits and the fade,
04:53and that's what he meant, apparently.
04:55And it's actually kind of really funny,
04:57because drilling him about his past is the only moment in the game
05:00when he disapproves of you asking questions instead of endorsing it.
05:04So yeah, he might like his inquisitors curious,
05:07but not too curious, it seems.
05:09Number 4, The Moon Ending, Portal 2.
05:12Portal games love their secrets and hints.
05:14Well, the foreshadowy types of hints anyway,
05:17you're still on your own with all of those puzzles.
05:19The greatest twist in the sequel happens during the final stage,
05:22where the player needs to defeat Wheatley
05:24by creating a portal on the surface of the moon
05:26that sucks the maniacal core right into the empty void of space.
05:30However, the moon's role in the final battle
05:32is foreshadowed earlier in the game,
05:34when Arperture Science's CEO Cave Johnson
05:37reveals that the white walls used in the portal gun testing
05:40are actually made out of moon rocks.
05:42Even better than this, there's also an even earlier reference to the moon
05:46that only the most observant players can find.
05:48Inside the dens of Portal's mysterious Ratman,
05:51there are several drawings of the moon during its different stages.
05:55The full moon, in particular, is always highlighted in some way.
05:58And although you could just write this off as the scribblings of a madman,
06:01its constant appearance clearly sends a message
06:03that it's going to play an important role somewhere down the line.
06:07Number 3, Humanity Is Gone, Nier Automata.
06:10The story of Nier Automata revolves around androids helping humanity survive
06:14after a mysterious alien invasion destroys Earth
06:17and forces all humans to escape to a secret base on the moon.
06:21Oh, so we think, as the mid-game twist reveals that, in reality,
06:25all of humanity is already long dead and gone,
06:29and all the characters that you play as don't really serve any purpose.
06:33However, this plot twist is actually really obvious
06:35if you take notice of some of the stuff happening in the background.
06:38Hell, one of the most glaring details that might grab your attention early on
06:42is the eerie silence inside the base itself,
06:46which doesn't have any humans on board.
06:49You do later get to see some so-called humans throughout the game,
06:53but if you look into it closely enough,
06:55you also realize they're similarly just androids.
06:58They might be convincing androids,
07:00they might even seem to bleed real blood,
07:03but even that has a lot of explanation,
07:05as it's explained that the older models of androids
07:07were actually made to appear more human,
07:09including the ability to bleed.
07:11It's one of those twists where we opt to believe what we're told
07:14rather than what we're shown,
07:16and that's just kind of amazing,
07:17especially as we are literally playing programmed androids.
07:21Number two, Ethan is a bioweapon, Resident Evil Village.
07:25The big reveal of Resident Evil Village
07:27is that the real Ethan Winters has been dead since Resident Evil 7.
07:31Ever since he got ambushed by Jack Baker right at the start of that game,
07:34the character we've been controlling is actually a reanimated corpse
07:38created and held together by the mold bioweapon
07:41responsible for the other creatures across the two games.
07:45Now, in hindsight, this should have been obvious.
07:47For one, it basically became a running joke across the games
07:50that Ethan kept losing limbs
07:52and didn't seem all that bothered by it,
07:55being able to reattach them via a healing item.
07:58And as fans of this Bunkers series, most of us just went with this.
08:02In a series this crazy,
08:04why can't the advanced health packs work to put limbs back on?
08:07I'm sure that makes some sense along the way.
08:09At least it did to me.
08:10I thought it was very funny.
08:12But the real reason why this can happen
08:14is that Ethan's body isn't human.
08:16The hints go deeper than this in Village, though,
08:19as there are subtle references to Ethan's condition.
08:21Again, Ethan gets his hand chopped off,
08:23and if you examine it before you get the chance to reattach it,
08:26you can actually spot small splodges of mold on it by zooming in.
08:30Likewise, Lady Demetrescu calls Ethan's blood stale,
08:33because of course it would be.
08:34It's not pumping, and it's full of mold.
08:36That cannot be tasty.
08:38As to why Ethan himself never questioned what was going on with his body,
08:42well, that's the true mystery, isn't it?
08:44Number one, you are Revan.
08:46Star Wars Knights of the Old Republic.
08:48The reveal in Star Wars Knights of the Old Republic
08:50that your amnesiac character was the legendary Darth Revan the entire time
08:54is probably one of the greatest plot twists in video game history.
08:57Partially because it's actually really well set up,
09:00as long as you're able to notice certain things hidden within the dialogue.
09:04In fact, the game makes plenty of references to your character's forgotten identity.
09:08You just need to make the connection.
09:10But the first reference actually happens
09:12within the first initial cutscenes of the game,
09:15where your character learns how the Jedi use the Force
09:18to wipe people's memories after interrogating them.
09:21The first time you play, it sounds like nothing more than a cool little bit of lore or trivia.
09:25But given your own character's amnesia,
09:27well, it really makes the twist at the end quite obvious, doesn't it?
09:31There are far too many similar moments in the game to list them all here,
09:34however, just this one instance should give the idea
09:36of how genuinely well-crafted the foreshadowing of Knights of the Old Republic is.
09:41So, that's our list.
09:42I want to know what you guys think down in the comments below.
09:44What did you think of this foreshadowing across these games?
09:47And are there any other cool hints I missed off here?
09:50Let me know, and while you're down there,
09:51if you could, please give us a like, share, subscribe,
09:53and head over to whatculture.com for more lists and news like this every single day.
09:56Even if you don't, though, I've been Josh.
09:57Thanks so much for watching, and I'll see you soon.
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