00:00So here in Chapia you're looking at the wall and this habitat was 3D printed. This is one of the
00:15technologies we're exploring for how we might build a habitat someday on Mars. 3D printing
00:20technology could be an important technology. The reason is is because we would be able to
00:25use resources within Mars, such as the Mars regolith, and then make a building out of it.
00:37A multiple airlock system. Just like you'd expect on Mars, dust mitigation is an important feature and
00:43so we do that here. So we'll ask you to come through the airlock, then we'll shut the doors
00:47behind us and continue through before we go on to the Martian surface.
00:50Expect here, then we wouldn't be getting good data. We have one more airlock to go through.
00:58These are movable solar panels that the crew would be working on, on their spacewalks.
01:20When you go to Mars someday, we would like them to be able to do long traverses and walks across the
01:26Martian surface. And so we're able to extend that through virtual reality. So here we have
01:32them do up to six hours spacewalks through virtual reality.
02:02So of course here on Earth we have gravity and so on Mars we're going to have partial gravity. So exercise
02:16is really key still to do that on Mars for the sake that we want to ensure mission success. We know that there's going to be, you know, a lot more EVAs. We want to make sure that cognitive health is good and we know that exercise helps with a lot of
02:30things.
02:48Privacy is important. So a crew lives and works together nonstop for over a year.
03:18So they need private chambers to go to. These are our private chambers for each crew member.
03:25Ramone is the best time.
03:36So you don't get there.
03:38It's about 140 SHOW after China and가-
03:41swimming.
03:43So it's important for us to be able to sustain performance and meet our mission objectives
04:03that people do get their downtime and they're able to disengage.
04:06So they do recreational activities, whether it be games, whether it be something that
04:11they're watching, whether it be video games.
04:13And the idea is that you do need to disengage so the next day you can come at that schedule
04:17again and give it your all so we can do important things like spacewalks.
04:34And we have virtual reality and non-virtual reality spacewalks.
04:39For the non-virtual reality spacewalks, they can bring in their different rock samples
04:45and other samples that they take and do experiments on it to better understand the Martian surface.
04:51As mentioned, the communication delay is extreme.
04:55So any emergence, we are doing tech development testing on important technologies such as
05:01artificial intelligence medical aids and looking at how the crew is able to use those and providing
05:06feedback in terms of making the next generation of those to make it more helpful for the crew
05:11to autonomously address those medical challenges that we might expect someday on Mars.
05:16From an immune perspective, we know that the astronauts have some level of immune
05:28compromise during spaceflight.
05:30It's an interesting phenomenon.
05:32Some of the immune cells don't work.
05:33There's a persistent inflammation.
05:35And we're concerned about clinical risks for deep space missions.
05:39So in an analog like this, they help us characterize this.
05:42We're one of the performance metrics that is being looked at in the Chapia Analog.
05:48But it's a very integrated study.
05:56And so obviously the isolation, the long duration, these are the things that make Chapia such an
06:02amazing analog and aid us in characterizing the effects that those stressors in concert have
06:08on human physiology.
06:09We actually do so much, people 12 times in the face when they think of wearing this direct
06:12thing.
06:14And so we're led to the everyone watching.
06:16This would be happening as we're all dialing to it.
06:16And so on with what our culture see here on Mars is a
06:25spot.
06:25So what I
06:35want to do is let the human being of each other
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