- 5 months ago
- #rm800xl
- #atari800xl
- #retro
- #neoretro
A live stream (with permission) of Borsuk, who discussed the #rm800xl with some of the Creators.
Questions from him and from people in the YouTube chat
#atari800xl #retro #neoretro #atari+
Website: https://revive-machines.com/
X: https://twitter.com/rm_800xl
Questions from him and from people in the YouTube chat
#atari800xl #retro #neoretro #atari+
Website: https://revive-machines.com/
X: https://twitter.com/rm_800xl
Category
🤖
TechTranscript
00:00Hello Andre. Can you hear me? Good morning everyone. Good morning. Good morning Andre.
00:07Is Professor Larek with us? Is he not on Zoom? I'll ask humbly.
00:14Unfortunately, I am. Is he on Zoom or chatting? You are. Well, good. Then Larek, I'm very glad
00:22you're here. Great. You can see two minds responsible for Atari here. Well, Atari can't
00:28be called RM800XL here. Listen, gentlemen, maybe first I'd prefer a reminder of where
00:35the idea came from. I know that Professor Larek has been thinking and dreaming of creating
00:40a new Atari since birth. But Andre, where did you get this idea? When was it born? Where
00:45did it come from? Where did the desire to create a new Atari, a replica like this come from?
00:50I'm listening to the RM800XL. Well, first of all, it's Larek's fault from the very beginning,
00:58because once upon a time, some nostalgia came over me. I turned on YouTube, wrote a video
01:03about the 700XL, and Larek popped up. And so it all started again.
01:14My first computer was a Hodorik, but it was a breadbox, for which I apologize to all the
01:19opera fans. My second was a Tarenka 65, and I didn't have an 800, and it was only Larek who
01:26made me realize that the 800 was the most beautiful computer, and I finally understood.
01:32Well, once I understood, it's thanks to Larek that we're all here now. Because without Larek,
01:38it wouldn't have happened. And one more important thing. Larek rules here, Larek rules.
01:45I'm his subordinate. So, just so you know how it is physically. Larek is our permanent guru here,
01:53and if Larek hadn't agreed to start a company, this project wouldn't have started. I, understand.
01:59So maybe now we can move on to these questions. When is the planned release of the RM800XL?
02:04I'm also very interested, although there are rumors that you won't make it by the end of 2024.
02:12And if you were involved, if Larek were involved, that would be great.
02:17What keyboard is here? Is it faithful, strongly Atari 800XL, or better? Is it a mechanical keyboard?
02:24What does it look like? Um, first of all, with this launch, meaning in 2024,
02:30there has to be a computer, or will there be one? It's not like we probably will,
02:35but it definitely will be. And I'll keep my word. Theoretically, we would have to,
02:41because we're not raising money for anything. That's enough for us to start the project.
02:51It's 2024. January probably won't be, but 2024 will be. I, understand.
02:57And what does the keyboard look like? Well, I have my guesses. It'll be like the experts,
03:03so you know, PBT keys. Switches like Gaterons, Black Ink. Actuation force from 45 to 60 grams.
03:19That's about it. So it will be just like it used to be. Well, a little better than it used to be.
03:25This is what our Atari has. It will be Atari Plus Plus. What will the memory in this hardware be
03:31like? As for memory expansions, the ones available, meaning the amount of memory, for example,
03:351 megabyte or 320 kilobytes. What will it look like with memory, since this is also based on the
03:40FBFPKA? What will it be like after power-up? Will it immediately simulate a 6502? Let's say it again,
03:47folks, if. So, I'll explain. We're not imitating anything here, because it is a 6502.
03:54Of course, it will be divided into PGAs. Well, of course, we can argue about the term,
04:03S, here, but it won't be any as, but a true FPGA, and on which, or which, it will be a 6502.
04:12And when it goes on sale, there will be extended instructions, meaning it will be a 6502 plus
04:18extensions that will allow Atari to enter the 20th century. As it says on the website.
04:28And what about memory? Will there be access to a specific amount of memory, or, definitely more
04:34than the 130XCE and definitely less than the current PC? If we're talking about megabytes,
04:40I'll say yes, it will be megabytes. So, I understand all those programs and games that require even one
04:46megabyte, like Adderblast, if we run it here. Will the audio be stereo, or maybe something more?
04:52Kowalk's sound, yes, the plans are for stereo, but we haven't discussed this with Kowalk's.
04:59That's still something to consider. However, there will definitely be two pokes, meaning it will be
05:04stereo. Laura must be stereo. Will there be an audio signal from the CO spin? That means you can listen
05:11to music while loading games from the tape recorder. That's probably the point. The RM800XL will be the
05:18equivalent of a normal computer. It will have all the connector signals just like the original computer,
05:27so the audio pin in the CO connector will also be active.
05:33That's great. So, I understand all devices connected to the Atari Mini will work as well as with the Atari Mini.
05:44Well, since it will be the equivalent of a real computer, I assume all devices will work.
05:49However, something might be invented that we don't have access to, so it's hard to say.
06:01At least in principle, it should be that whatever we connect to the original RM800 Pico will work just like
06:07with a real computer. What will the situation be with USB controllers? I understand that standard
06:159-pin controllers will be fully compatible with the Atari standard.
06:22All those that can be connected to a regular PC will work, meaning this PlayStation 5 controller will
06:28also work from the fourth generation, via Bluetooth, and so on. Because of this, you need a dual-band
06:36controller, right? We won't have Bluetooth on board. If someone has a dongle, it will be via a dongle or cable.
06:42So, fine. So, we basically support all devices manufactured until 2022.
06:52Until the end of 2022. Great. Great. And that USB port for a flash drive.
06:59Will it be used for loading games, for example, like with an AVG card? Is this the purpose of this input,
07:06where we plug in a flash drive with some games in XXP, card, or ATR and load them using the flash drive?
07:16Yes, it's intended for storage, but in addition, you'll be able to connect, for example, a dongle
07:22there and connect to the network. Um hum. So, you'll be able to connect this Atari RM800 XL to the internet.
07:29Dot. To the network. For what purpose? Yes, but not to the network. It won't be a PC. It won't be a PC. It won't be.
07:36And I can't say that. I can't say for what purpose. However, if there's such a necessity,
07:42it will be a big surprise, and I think the Atari community will appreciate it.
07:48We want to do something of our own, we want to do something bigger, and we also want to do something for
07:53the community. They're grateful. There are normal people who dream of having normal computers.
08:02Therefore, we've come to the conclusion that when the time comes, and when the time comes,
08:07this project will become open source. Therefore, anyone who wants to will be able to do whatever
08:14they want with it. Oh, I understand. So it will be possible to swap out some OS or something,
08:20and it's possible. Yes, but we won't be dealing with that anymore. I understand. So it will also be
08:26possible to update the FPGA core. The cores will be there. So, yes, yes, yes, that's why the PGA won't
08:33be some ace from a Chinese company. Basically, there probably won't be anything Chinese here.
08:40Not that I'm complaining about the Chinese, but there won't be anything Chinese here.
08:44I understand. Um, will it be possible to run game programs, for example, on VBXC?
08:54What about those Atari extensions? I mean, I don't know what I can say or what I can't.
09:00Everything is being considered, and we're currently considering all the possible options.
09:05What will happen in the end? I don't know.
09:08How the case design patents are resolved? None of the patents are valid. That's the first thing.
09:17It's been 25 years. The second thing is that Therese is headquartered in Paris.
09:23The patents haven't been transferred to Europe.
09:27Another thing they don't apply to is that this housing is different from the original.
09:33What about the price? I mean, the price won't be the same in all countries.
09:37And that's not up to us, but rather to tax systems around the world.
09:45In Poland, we'll make it affordable for everyone.
09:50We have no idea what it will be, because it depends on production and supply chains at this point.
09:55Therefore, the price will actually be known several months before sale.
10:05We have to meet standards that are different in some countries, meaning the level of electromagnetism,
10:11i.e., the radiation itself, the so-called grid, the parade, all the rest.
10:16Well, we have a lot of that ahead of us. What will the game loading process be like?
10:20Because I just mentioned it on that flash drive. Will it support all file types available on the
10:24Atari? Because I think so, right? I mean, that's my job. And it looks like this. If I, I mean,
10:33I have nothing against VG cards, it's great for that frequency. What's going on there? It's still
10:39fantastic. Well, we have our own search engine. After plugging in the flash drive, it will learn.
10:49The computer will learn the flash drive. It will create a kind of index. And well,
10:54everything will simply be typed. It will work at the speed of a keystroke. If I remember correctly,
11:02there are over 50,000 records. Such an index on the USB in this place will be instantaneous,
11:10meaning unnoticeable. There will be a search engine. So what, after selecting the appropriate game,
11:17we press enter, and that's it. And how big is the team developing the ERM-800XL?
11:23There are five of us. Larek, Artur, Rafal, Mateusz, and myself.
11:35It will be Atari Plus in that it will be expanded. There will be a few additional features that the
11:40community should appreciate, meaning we can play old Atari games, we can play new Atari games.
11:47And will it be possible to connect an Atari to the new HDMI device and to the old one
11:53simultaneously via two cables and play the same game on two screens? Yes, yes, it will be possible
12:00to connect it to a CRT and to HDMI, obtaining two images simultaneously. Will there be a controller
12:06included? I'd love to, but I don't know if it will work. You're assuming people will buy expensive FPGA
12:13based hardware instead of a cheap emulator. I should emphasize that I support the idea.
12:17Why didn't you just go cheap, like with the C64 Maxi? I'm listening, because we're true Atari fans.
12:29Very good answer.
12:34Will the hardware have the same features as the A500 Mini or Maxi,
12:37like saving saves in games, and what's called a safe state?
12:40What quality plastic will the casing be made of? Will it be heavy plastic, or a bit lighter?
12:50This makes a big difference in terms of durability.
12:54The R800XL must last no less than the Atari 800XL, and we hope it won't yellow, meaning at least 40 years.
13:03This means the plastic use will be appropriate, appropriate for its age, but respecting my words,
13:11as you know, it has to be of good quality. There won't be any generic abs, if we're talking about
13:18that. Is this a 100% copy of the original 800XL in terms of size? Maybe if we take two 800s from
13:28different months, if you measure them, there's no way they'll be identical. Physics is inevitable in
13:35production processes. You can't make the same processors. I don't know if you know this,
13:42but that's a side. Therefore, it will be as faithful to the original as possible.
13:49Plus, of course, the elements necessary to enter the 20th century with are off-roader.
13:55Therefore, a few more holes, a different logo.
14:03We would give a lot to get the Atari logo to the community, and maybe we'll succeed.
14:11Here's a question from Adam. When we plug in the USB, which I understand will have its own loader,
14:17you'll have something like the AVG card has its own loader. Will we need an AVG card to load games
14:23from a USB drive? What will it look like? I understand. If someone wants to use a card,
14:28they'll use a card. If someone doesn't want a card, they'll have to use a physical flash drive.
14:35It's important to remember that since the RM800XXL is compatible with the standard 800,
14:41all peripherals, including AVG cards, CD3s, and other expansions and cartridges, will work on the RM800XL.
14:49The three start, select buttons will be metal. They look plastic in the pictures. Reset,
14:59option, select, start, and help.
15:01That's how it was, meaning metal. Metal. And will there be this random error when loading
15:15cassettes from a cassette player? This random error when loading programs from a cassette player was a
15:25software error, so if you want this error, then it probably will. Although I think this particular
15:35one could be fixed so it loads without error. But if it's also a 100% software equivalent of the
15:43Atari 800XL, then this error will probably also be there. About the keyboard, I think we've already
15:51discussed this here because there's another question, a mechanical keyboard, but will the key shape
15:56and surface texture be true to the original? Maximilian Peratti asks, quote, Well, we'll do everything to
16:04make it so. Personally, I think there are better keys today. That's my opinion, but Larek has the final
16:16say here, so let him weigh in. I mean, I don't know if it's possible to achieve an identical surface.
16:32Besides, anyone who owns an 800XL or has had a large number of 800XXL models will surely notice
16:39that the keys are different between models, because there were different versions of these keys.
16:46Atari installed different keyboards in their computers, so in the 800 and 800XL alone,
16:57there were four or five different types of keys, and they differ from each other.
17:04We'll probably make a keyboard as close to the original as possible, but still a modern keyboard
17:10with keys like we can currently make. What will the screen look like when you turn on the computer?
17:17Quote, Will it be a standard, ready, screen, or will there first be some sort of menu where we can
17:23choose the classic Atari startup, or what will it look like? I have a question.
17:28The RM800XL will operate in two modes. I think it will be very similar to the DC64, meaning there will be a
17:39mode for, let's call it, complete beginners who just want to turn on the computer and download.
17:46There will also be a compatibility mode with the original computer, meaning it will attempt to boot the
17:51disk drive. If successful, it will load the program, if unsuccessful, it will launch the basic mode
17:59depending on whether we press the option key or not. Just like on a real math machine, so there will be two
18:05modes of operation. Now the question is, where will project news appear? On which website? On this
18:13Revive Machine Escom website, or on some other twitter page? Well, where exactly? I mean, we were forced to
18:23add a twitter account. Just give us time, and that's it. We'll be announcing it on twitter, and there will
18:30be information on the website. One question was about games, so one game, I heard that we already have one,
18:42and it's LoRa. Exactly, so there will be some games built into the ARM 800 XL, and LoRa will be built in.
18:51Well, I'm not surprised. And will you be talking to any active publishers or developers of games that are
18:57currently freeware? We can appeal to game developers here. If you have cool games, and you want to share
19:07them for the whole world to see, then please contact us. We'd be happy to feature them. I know Andre and
19:18Derek from their channel. Tell us about the rest of the team, where we can listen to and watch them.
19:22Sorry I don't know them, or other ones. I mean, maybe, maybe, maybe, maybe I'll tell you. Well,
19:29Larek himself is a media influence. Um, I don't want to, and neither do my colleagues, because they
19:38live for electronics, they live for the project. This way, you could explain that Larek will definitely
19:48be the media face in Poland, so that's it. Well, if my colleagues express any interest someday,
19:56but someday, not now, then they'll show up. A lot has already been said,
20:03but maybe you still have some information you'd like to share, and we haven't asked.
20:12I mean, I'm glad there aren't any questions, because there will be even more upvotes.
20:19You'll surprise us even more.
20:21Yes, yes, for sure. I mean, there will be one surprise that will bring a new lease on life to
20:28the ATK community. Well, I'm very happy about it.
20:37Thank you for your time, and thank you very much for wanting to share this here on my hobby channel.
20:42Greetings to all of you, and thank you.
21:01Attention passengers, we've now reached our destination. We hope you enjoyed the fight and have a nice day.
21:12Thanks for having a nice day.
21:13Thanks.
21:14Thank you for listening, I'll see you in the next day.
21:16Employee with a lot of trash and stuff and I'll see you in the next day.
21:17From the moment, please remember us please.
21:18I'm going to see you in the next day.
21:20Bye, bye, bye.
21:21Bye.
21:23Bye, bye.
21:24Bye, bye.
21:24Bye, bye.
21:27Bye, bye.
21:29Bye, bye.
21:35Bye, bye.
21:39Bye, bye.
21:41Bye, bye.
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