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  • 7 months ago

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Fun
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00:00what I want to do next is I want to split it in three polygroups for now let's go
00:27ctrl shift less so first group I want to create is the tail so let's hide it now we can press
00:40ctrl W and the next one I want to separate the head so let's see it's high
00:57basically with these three polygroups I'm going to set my ornatrix hair so I did split it in three
01:13parts to be much easier to create the hair okay I think it's fine let's go ctrl W okay so this will
01:31be actually hair so let's go and export that's it to desktop and call it both the hair and now let's
01:48press ctrl W because I want full mesh and let's export it to two divide and call it body let's
02:03open up 3ds max let's make sure that we are in sentiment unit setup sentiment sentiment it import let's bring body
02:18skip it it's fit doesn't matter let's go bring body hair
02:32control a it's group all together let's mirror bring it up
02:51actually what I want to do before that let's go back to the brush I want to bring up
03:05this object so let's call it
03:12and then let's bring them into this max
03:24control a group
03:37mirror f bring it up so this is from the view I'm going to percent snap and rotate it
03:59angle snap sorry
04:05bring in 90 degree yeah okay let's see what size is this guy so
04:18around one meter hmm it's a big fella so let's see if we bring it to
04:3230 centimeters so let's scale it
04:37let's move it the bottom
04:51press ungroup
04:56with it is form with it selected right click convert to a poly
05:03and let's assign a bank material so I'm going to choose my video material
05:12and you supply
05:14okay cool
05:19so now I want to set my camera so let's go to tip
05:26camera let's go for physical
05:40s3 and now we can rotate the camera
05:47until we find the position that switches so I just press shift F
06:01I think it's too wide so let's go
06:08and let's see so I'm going to set it to 35
06:11focal length
06:14at the
06:1660
06:19okay
06:43okay I think I saw something so let's group this one
06:46one
06:49let's go for one more mirror
06:53okay now make sense
06:57let's keep it like this for now I'm going to press F
07:11F10 or
07:17when I said if I'm pressing F10 I'm going to close my recording so I need to go manually
07:23and let's see what we have
07:26I think we can keep this image aspect
07:30obviously we're going to increase it
07:34okay
07:35V-Ray let's go for bucket
07:37let's decrease for more fast rendering
07:41uh settings right click to zero
07:45proof of slide cache
07:47um
07:49let's go for export
07:52let's see
07:57V-Ray
08:00V-Ray color mapping
08:01let's go for
08:02explanation
08:03uh
08:04super still mapping
08:06clamp out one
08:08uh
08:10well that's it for now
08:13let's go
08:14on
08:15top
08:16and create
08:17one V-Ray light
08:19uh
08:28shift Q
08:29I think it's too dark
08:36so actually let's go for
08:38L
08:40uh
08:42left view
08:44let's go for
08:45or
08:47a line
08:48and
08:51let's make a limbo
09:02vertex
09:03select this one
09:04and
09:05make a fillet
09:09extrude
09:10the other way around
09:19let's see
09:25or
09:39we can bring everything a bit down
09:42M
09:44let's make it more wide
09:49maybe more reflective
09:51and
09:56apply
09:57yep
09:58ah it's way too wide
10:11well actually uh
10:12or not this will uh swallow a lot of the light
10:16set
10:17so
10:18this is not set yet
10:20but
10:21yup
10:23let's see
10:29let's go for 17
10:31still too strong
10:43let's
10:48make this material more reflexive
11:03for more interesting effect
11:07but I think it's still too strong this light so let's
11:12decrease it
11:14for now but
11:17as I said
11:18I'm going to change layer
11:20uh
11:21depending on the hair
11:23here
11:24let's go to front view
11:41let's create actually back view
11:46let's create actually back view
11:53let's create another light
11:55so
11:56press
11:57invisible
12:02I don't want to see it
12:16uh
12:17this is too strong so let's go for five
12:20five
12:27let's see
12:36let's see
12:38let's see
12:47I'm going to
12:52exclude lines so this will be my background
12:57Let's go for three, and the top one, let's go with 1.5.
13:27Okay, I think the contour is interesting, I have some shadow over here, some top lightning,
13:41I think we are good for now, I will see later when I'm going to add some hair.
13:51So for now, I think this will be all, eyes, eyes I'm going to use it from my previous modeler,
14:02I'm going to keep them, like that maybe I'm going to change the color of the eyes.
14:11So yeah, see you next time, take care.
14:21See you next time, take care.
14:51See you next time, take care.
15:21Bye.
15:23Bye.
15:25Bye.
15:27Bye.
15:29Bye.
15:31Bye.
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