DUNGEONS & HEISTS: Expanding stealth and thievery mechanics to make a heister from all classes

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Thieves are rarely glorified in history. But an epic heist, a mortal man outsmarting a god, or similar stories have always been adored by others. When approached in a different manner, theft is more than a dishonorable act. The complexity and the sheer amount of planning and willpower to see through a heist, and succeed is a marvelous and exquisite accomplishment.

History is filled with botched heists, and executed thieves with big dreams of wealth, fame, or even other, more noble causes. We rarely witness an epic heist, as a heist grows in epicness, the probability of its success diminishes.

Dungeons & Heists is exactly what the name suggests! The core book aims to expand gameplay by giving both game masters and players tools to implement heist themes into any and all games. It allows the creation of shady characters that are tailored for stealth, subterfuge, and heists. However, each coin has two sides, while some characters excel at thievery, others excel in hunting them down. Whether they act as guards or bounty hunters, the options provided in the book can be used in any game setting.

With Dungeons & Heists, you'll discover group mechanics specifically designed for heists, including a joint stealth mechanic that allows players to work together seamlessly to outwit their enemies. But beware, the ancient defense systems and formidable guards stand in your way, testing your abilities and strategic thinking at every turn. These rules include game mechanics for stealth gameplay and rules to create your own strongholds to keep the heisters away.

But it's not just about the heists themselves. Dungeons & Heists offers a wealth of content to enhance your game. Aside froom new rules, you get tons of character options to a vast array of items, spells, and even additional sources for spending your ill-gotten gains. Want to buy a castle, hire a teleporter wizard, or ride an exotic mount? It's all within your grasp.

Dungeons & Heists have its own art style and presentation, whereas the format is familiar to all seasoned players and game masters. Further descriptions of the contents are listed below!
Heister's Perspective

In the first chapter, you get all the tools to plan out your Heister Crew, choose your heister roles, and plan out your heisters' network. There are useful information and insight into Heister's way of life, as well as what to avoid and what happens when you get caught. The chapter includes bounties and punishments, and a slight touch on different types of laws to help you decide on what to implement in various settings.

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