00:00 *musique*
00:18 Guys, guys we're rolling.
00:20 *bruits de pas*
00:25 Hey, ah, par contre, comme vous pouvez probablement reconnaître ce superbe morceau de hardware ici,
00:34 je suis heureux de vous annoncer que l'Alan Wake Remastered sort sur Switch Nintendo.
00:43 On vous le dira quand on aura le date de sortie.
00:49 *musique*
00:50 Hey, je suis Sam Lake, le directeur créatif de Remedy.
00:54 *musique*
00:56 Oh, yeah, hey, I'll just put this down.
01:00 I'm Ilkka Villi, I'm half of the actor of Alan Wake.
01:04 Wonderful, thank you guys so much for joining us and for putting the Switch down for a second.
01:10 I know it's hard, but yeah.
01:14 You don't want to get tempted.
01:16 But yeah, Sam, is there anything else that you have failed to let me know, I'm sure.
01:22 Yeah, there is, you know, as we know, sometimes making video games takes a long while.
01:32 Well, it kind of turns out that now and again, making a TV show can take even longer.
01:40 Some of you might remember that we were quite a while ago talking about Alan Wake TV show.
01:48 Well, AMC, the wonderful, wonderful home for absolutely brilliant TV shows, has both the rights for Alan Wake.
02:02 And we have been collaborating on making a TV show happen.
02:08 Nothing more to share at the moment, but we will certainly let you know when there is something to announce.
02:18 So we're here to talk about all things Alan Wake, but we cannot have this discussion by ourselves.
02:26 We have one more person missing. Can you hear us? Hello?
02:32 Hi, guys.
02:34 Hi!
02:36 Hi, Matt.
02:38 Hi, I'm Matthew Perretta. I'm the other half of Alan Wake.
02:40 So we have the full Alan Wake in the house.
02:46 The band back together.
02:48 I'm so happy to be here. Hi, guys. I haven't seen you in a while.
02:50 Yeah, and it's so cool to have you all here like this.
02:54 I mean, Matt, so sorry that you couldn't join us in person.
02:58 It's been a crazy two years and some more, but let's talk about some more about Alan Wake.
03:04 Let's talk some more about the history and let's touch upon Alan Wake too a little bit later.
03:10 So Ilka, yourself and Matt, you've been an integral part of Remedy for how long has it been? 17 years? 15 years at this point?
03:18 17 years. That was the first time I visited Sam at the offices, Remedy offices. It's been a while.
03:26 I'm getting old with Alan Wake, I guess.
03:30 Yeah, Alan Wake is getting gray hair.
03:34 Yeah, yeah. Your voice stays the same, but I'm going old.
03:38 Did you think, all right, no, a different question. Did you guys think you would still be here? It's 2022.
03:46 Alan Wake came out, the first game came out in 2010.
03:50 This very much was part of the plan already before the first game came out.
03:58 We had no idea that it would be this many years later, but very, very happy to tell everybody that Alan Wake 2 is confirmed.
04:16 Alan Wake 2 confirmed. That feels so good to say.
04:20 Matt, same question. Did you think you would still be here?
04:24 I mean, you hope. Vita, I can dream. I have big, big dreams. So yes, you hope.
04:36 But the idea that we're here after this long and it's still going strong, no.
04:46 I guess show visits, you hope for the best, expect the worst, right?
04:50 But this is, you know, the announcement that we're going to do more, I think my feeling was relief and excitement.
05:02 It's a part that is so like, it's like in the fabric of who I am.
05:13 So, you know, someone says, hey, do you want to do that thing? That's the fabric of who you are.
05:19 And that's a quick yes.
05:22 It was a quick yes when we finally got to popping the question.
05:29 We work remotely with Matt. We're rarely in the same room, but somehow I feel really close to Matt, like listening to a lot of your voice.
05:40 And it's something that has really grown, you know, it's yeah, we both kind of are.
05:48 We wait to see what the other person does. It's like Blackjack, the reveal, right?
05:53 You go, oh, OK, got a nine and an eight.
05:57 Like looking back, it's always like starts to be hard to see like who initiated which scene.
06:04 And kind of like it's just many, many layers and iterations on top of it, refining who Alan Wake is and how he comes across.
06:14 You would think that that would be difficult, but it really isn't.
06:18 There's a freedom in that. There's a freedom in you're waiting, you're just it's all about reacting to what's happening.
06:30 And I think it's kind of it's a cool creative process.
06:35 Yeah, I mean, like I have always felt and keep on feeling like that, that feeling very privileged to create this character together with you.
06:52 And, you know, we keep exploring him and adding depth to him as we go.
07:04 For sure. And it's a process that's, well, unlike any other I've had in my career.
07:09 But it's also a character that's unlike any other.
07:14 I mean, we've had so much, you know, many long talks about Alan Wake with Sam and it's just such a multi-layered character with a lot of depth.
07:25 So I really enjoy putting that jacket with the elbow patches on each time.
07:30 So this process now on working, working on the sequel, it feels familiar in many ways, but at the same time, it feels very fresh.
07:45 And like it feels like we are breaking new ground.
07:50 It's a new genre and we are pushing further into the horror aspect of it, but also like exploring the depth of the character.
08:01 In this game, it's like you're really you're seeing who Alan Wake is.
08:06 You're getting an idea of who he is just personally.
08:11 You're seeing more emotion from him.
08:13 And so just that's exciting for me and for Ilkka as well.
08:20 So it's like, oh, wow, Alan Wake, the person.
08:25 That's our kind of like Alan Wake 2, Alan Wake the person.
08:33 Yeah, because I always remember doing Alan Wake 1.
08:37 We always said that Alan is like the catchphrase sort of was terrified, but cool.
08:43 That was the essence of Alan Wake.
08:46 That was there.
08:47 And then as Matt points out, like we had the aspect of him being the narrator as a storyteller.
08:53 He's the narrator, like telling the story and then in the story, terrified, but cool.
09:00 But now I feel that, of course, he was more than that already in the first game.
09:05 But now I feel like you said, there are so many layers, so many layers more.
09:09 And he's like very, yeah, very deep, interesting character.
09:15 And we're getting getting the humanity.
09:19 He's not that that cool anymore.
09:21 That's the feeling I have.
09:23 Yeah, I mean, we are pushing him further than ever before.
09:27 And that's part of a horror story as well.
09:31 Putting the character through a ringer.
09:33 Qu'était-ce pour toi, Ilko, quand Sam a dit, on fait Alan Wake 2 ?
09:38 Je ne l'avais pas vraiment cru au début, parce qu'il avait dit ça il y a quelques temps avant.
09:45 C'est probablement...
09:47 C'est vrai.
09:49 C'est une discussion qui a été en cours pendant tous ces années.
09:54 Chaque trois ans.
09:56 Je veux vraiment le faire.
09:58 Est-ce que tu serais prêt pour plus ?
10:01 Si on avait eu la chance de le faire.
10:03 On essaie de le faire.
10:07 Il semble que nous allons le faire.
10:11 Maintenant, nous allons le faire.
10:13 Les deux premiers fois, j'étais là, "oui, faisons-le !"
10:16 Et maintenant, je suis là, "oui, peu importe."
10:19 Je ne pouvais pas croire.
10:21 Quand il m'a convaincu que c'était en fait le cas, j'étais très heureux.
10:27 Tu le crois maintenant ?
10:29 Un peu, oui.
10:32 On l'a annoncé, Alan Wake 2, c'est confirmé, ça se passe.
10:36 Comment ça s'est passé ?
10:38 C'était merveilleux.
10:41 D'aller sur scène avec Jeff et de montrer le trailer,
10:48 d'annoncer et de parler de ça.
10:52 Et la réponse de nos fans qui ont été si patients,
11:06 depuis tellement longtemps.
11:08 Ilka, tu étais dans le trailer avec la lampe.
11:13 Tu avais l'air incroyable dans tout ça.
11:16 C'était moi, en fait ?
11:18 Ou était-ce Jake Gyllenhaal ?
11:20 Ou était-ce Keanu Reeves ?
11:22 Ou les autres 15 acteurs ?
11:24 Il y avait beaucoup de spéculation.
11:27 Je ne suis pas sûr.
11:30 Je sais que lors du Game Awards,
11:32 quand tu étais sur scène avec Jeff et Sam,
11:34 tu disais qu'on allait montrer plus de Alan Wake 2 en été.
11:40 Oui, j'ai dit ça.
11:44 Bon, des bonnes nouvelles et des décevus.
11:51 Je pense que tout se passe très bien.
11:57 Un grand nombre du jeu est jouable.
12:01 On l'a émulé, mais nous avons parlé
12:06 pendant les dernières semaines et nous avons pris la décision
12:10 de ne pas montrer de gros choses cet été.
12:18 Nous voulons s'assurer de créer le meilleur possible expérience,
12:23 le meilleur premier jeu de survival-horreur pour Remedy.
12:30 Nous ne voulons pas éloigner le team
12:33 de ce focus pour travailler sur une démo.
12:39 Malheureusement, vous devrez attendre
12:44 une démo et un trailer plus long.
12:48 Oui, nous avons déjà attendu 12 ans.
12:51 Qu'est-ce qu'il manque ?
12:54 Merci à tous d'avoir été là.
12:57 Matt, merci d'avoir téléphoné de l'Amérique.
13:00 C'est gentil de vous revoir.
13:02 Vous aussi.
13:04 Nous vous manquons.
13:06 Vous êtes les meilleurs !
13:09 Merci à tous d'avoir été là pour cet anniversaire d'Alan Wake.
13:13 Bon anniversaire.
13:15 J'espère que...
13:17 12 ans !
13:19 Bon anniversaire.
13:21 J'espère que vous nous enverrez plus d'Alan Wake.
13:25 Et s'il vous plaît, restez au courant.
13:28 Sous-titrage Société Radio-Canada
13:30 Abonnez-vous !
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