Panda Groom Setup With Physics | Unreal Engine 5 | RTX 4090

  • last year
I did this project for a client. I set up the physics-based groom for the panda. I created the PBR materials for the panda's body and groom. And I also transferred the Maya control rig in unreal engine 5 using the python script. I also re-targeted the animation. And I did cinematic lighting for the panda using Unreal Engine's new Lumen lighting system. I used Level-Sequence for the panda animation. I used a cinematic camera and rendered the video in Unreal Engine using Movie Render Queue.

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