Dive into C++11 - [3] - Automatic lifetime, pointers, dynamic allocation

  • il y a 7 ans
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Sorry for the poor audio quality. My microphone broke and I used another one.\r
If you have a know a good, cheap microphone for voice recording, please post a suggestion in the comments.\r
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Hello everyone! \r
This is the thirdof my game-development , `Dive into C++11`.\r
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In thiswell take a break from game development to delve into C and C++s memory and lifetime management. Well talk about automatic variable lifetime, pointers in general and dynamic memory allocation.\r
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The intended audience for this tutorial/screencast are people who have some experience with C++ in general, and who watched the previous s. Thismay be very interesting for those with experience with C++ who want to learn more about variable lifetime and memory management.\r
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I greatly appreciate comments and criticism, and ideas for future videos/tutorials.\r
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Feel free to fork the games source code at\r
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and expand upon it: I may feature the best forks in a future video, if people enjoy the idea. \r
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Thanks for watching!\r
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