Skyrim Immersive Adventure Project (SIAP) trailer (October 2017)
  • 6 years ago
Official trailer for Skyrim Immersive Adventure Project (SIAP)

Download (you will need a torrent downloader like uTorrent):

magnet:?xt=urn:btih:3529EED65A630BB9C649CF5B9D597128FF1D33A1&tr=http%3A%2F%2Fbt4.t-ru.org%2Fann%3Fmagnet&dn=%5BMods%5D%20Skyrim%20Immersive%20Adventure%20Project%20(SIAP)%20%5BThe%20Elder%20Scrolls%20V%20-%20Skyrim%2C%201.9.32%5D%20%5BENG%5D%20(1.0)

https://rutracker.org/forum/viewtopic.php?t=5470943

E-mail: modder4life@keemail.me

The Skyrim Immersive Adventure Project is a large collection of over 200 Skyrim mods, assembled together into a single installable package. Many of the mods have been tweaked to coexist with one another, modified for immersion, and fixed where necessary. Countless hours have been spent merging mods (well over 200), adding/cutting content, and paying meticulous attention to detail. The goal is to provide a more immersive Skyrim experience without breaking the lore Bethesda brings to the game.

Features:

- New lands, mysterious places, hidden items, and new quests.
- Higher-resolution graphics meshes and textures, with many fixes applied.
- Updated musical score, with plenty of new tracks to enjoy. Audio effects have been overhauled.
- Updated UI and compass. No more red dots showing your enemies. No more psychic ability to detemine lock picking difficulty.
- More food and craftable items, with recipes for both always shown regardless of what materials you have in your inventory.
- Drunk/drugged/Skooma effects.
- More realistic item carrying functionality, with additional carrying gear available. No more carrying an entire dungeon worth of loot; inventory use must be strategic.
- Campfires, tents, bedrolls, and winter gear, for staying warm and rested.
- Livelier taverns and new entertainment venues: Skyball stadium, casino, arena, and theater.
- Notice boards - where there's always something new posted to do!
- More realistic wildlife, birds, and aquatic creatures, with an improved fishing and hunting system.
- Cities have been revised and expanded in a lore-friendly manner.
- A basic needs system: hunger, thirst, and fatigue.
- Disease progression, more dangerous traps, and more lethal poisons.
- Dragons are more ferocious, and bosses are more difficult to defeat.
- Lighting is revised, placing an emphasis on the use of torches and lanterns.
- Clothing and armor have more purpose than simply adding to armor points.
- Armor and weapons have varying degrees of durability, and can break.
- More immersive environment, enhanced scenery, and revised weather.
- More NPCs, more followers, and lore-friendly creatures.
- Followers are more talkative and can ride their own horses.
- Updated combat AI.
- More books - plenty of stories to enjoy.
- Plenty of other subtle immersion features (inn pricing, item weights, footprints, animations, effects, stealth, etc.).
- Plenty of surprises. Never play the same game twice!
- Unofficial fixes for the vanilla game.