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0102 What Is Object Oriented Programming And Why
10 years ago
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Motor
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0401 Inheriting Attributes
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0305 Encapsulation
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0304 Instance Attributes
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0303 Instance Methods
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0302 Defining A Class
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0301 Classes, Instances, Attributes And Methods
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0202 Choosing An IDE Or Text Editor And Workflow
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0201 Prerequisites And Toolkit
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0104 Modules Versus Classes
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0103 Object-Oriented Python
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027 Body parts
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026 Prefatory parts
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025 Overview of proposal parts
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024 Constructing a reader-friendly design
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023 Being concise
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021 Giving complete and specific answers
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022 Using the client`s jargon
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020 Researching the company
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019 Offering more
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018 Connecting the dots
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030 Visuals
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031 Taking initiative
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032 Debrief on the outcome
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033 Next steps
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029 Appended parts
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