• Understand how to start SolidWorks. • Learn about the system requirements to run SolidWorks. • Learn about various modes of SolidWorks. • Learn about various Command Managers of SolidWorks. • Understand various important terms in SolidWorks. • Save files automatically in SolidWorks. • Change the color scheme in SolidWorks. • Adv options • Hot keys • Shortcut keys
Chapter-2
• Understand the need of the sketching environment. • Open a new part document. • Understand various terms used in the sketching environment. • Use various sketching tools. • Use the drawing display tools. • Delete sketched entities. • Exercises & Projects
Chapter-3
• Edit sketches using various editing tools. • Create rectangular patterns of sketched entities. • Create circular patterns of sketched entities. • Write text in the sketching environment. • Modify sketched entities. • Modify sketches by dynamically dragging sketched entities. • Exercises & Projects
Chapter-4
• Add geometric relations to sketches. • Dimension sketches. • Modify the dimensions of sketches. • Understand the concept of fully defined sketches. • View and examine the relations applied to sketches. • Open an existing file. • Exercises & Projects
Chapter-5
• Fully define a sketch. • Dimension the true length of an arc. • Measure distances and view section properties. • Create solid base extruded features. • Create thin base extruded features. • Create solid base revolved features. • Create thin base revolved features. • Dynamically rotate the view to display the model from all directions. • Modify the orientation of the view. • Change the display modes of solid models. • Apply materials to models. • Change appearances of models. • Exercises & Projects
Chapter-6
• Create a reference plane. • Create a reference axis. • Create reference points. • Create a reference coordinate system. • Create a model using advanced Boss/Base options. • Create a model using the contour selection technique. • Create a cut feature. • Create multiple disjoint bodies. • Exercises & Projects
Chapter-7
• Create holes using the Simple Hole option. • Create standard holes using the Hole Wizard option. • Apply External Cosmetic Threads. • Apply simple and advanced fillets. • Understand various selection methods. • Chamfer the edges and vertices of a model. • Create the Shell feature. • Create the Wrap feature. • Exercises & Projects
Chapter-8
• Mirror features, faces, and bodies. • Create linear patterns. • Create circular patterns. • Create sketch driven patterns. • Create curve driven patterns. • Create table driven patterns. • Create rib features. • Display the section view of a model. • Change the display state of a part. • Exercises & Projects
Chapter-9
•Edit features. • Edit the sketch plane of the sketch-based features. • Cut, copy, and paste features and sketches. • Delete features and bodies. • Suppress and unsuppress features. • Move or copy bodies. • Reorder features. • Roll back the model. • Rename features. • Use the What’s Wrong functionality.
Chapter-10
• Create sweep features. • Create loft features. • Create 3D sketches. • Edit 3D sketches. • Create various types of curves. • Extrude 3D sketches. • Create draft features using the manual and DraftXpert methods. • Exercises & Projects
Chapter-11
• Create dome features. • Create indent features. • Create deform features. • Create flex features. • Create fastening features. • Create freeform features. • Dimensioning a Part Using DimXpert(GD&T-3D) • Exercises & Projects
Chapter-12
• Create bottom-up assemblies. • Add mates to assemblies. • Create top-down assemblies. • Move individual components. • Rotate individual components. • Visualize the components of assemblies based on their physical properties. • Exercises & Projects
Chapter-13
• Apply advanced mates. • Create subassemblies. • Delete components and subassemblies. • Edit assembly mates. • Edit components and subassemblies. • Replace components in assemblies. • Create the patterns of components in an assembly. • Create mirrored components. • Hide and suppress components in assemblies. • Change the transparency condition of an assembly. • Check the interference in an assembly. • Create assemblies for mechanism. • Detect collision while the assembly is in motion. • Create the exploded state of an assembly. • Exercises & Projects.