• Sheetmetal working. • Introduction and definition. • Sheetmetal processing. • Shearing,bending & drawing concept. • Blanking and punching. • Dies and punch concept. • Tools and accessories. • Bending allowance calculations. • K & Y Factors. • Calculationg K factor. • Sheetmetal bend table. • Bending sheetmetal tips.
• Create base, edge, and miter flanges. • Understand the Feature Manager Design Tree of a sheet metal component. • Create tabs, closed corners, and hems. • Create sketched, lofted, and jog bends. • Break corners of sheet metal components. • Create cuts on the flat faces of sheet metal components. • Create the flat pattern of sheet metal components. • Create a swept flange to a sheet metal component or sketch. • Create sheet metal components from a flat sheet and a flat part. • Create a sheet metal component by designing it as a part. • Design a sheet metal part from a shelled solid model. • Create cuts in a sheet metal component across the bends. • Create cylindrical and conical sheet metal components. • Generate the drawing views of the flat pattern of the sheet metal components. • Create new forming tools. • Edit forming tools.
• Exercises & Projects.
Chapter-2 Surface Design
• Create Extruded, Revolved, and Swept surfaces. • Create Lofted, Planar, and Boundary surfaces. • Create Fill and Radiated surfaces. • Extend, trim, and untrim surfaces. • Offset, fillet, and knit the surfaces. • Create a Mid-surface. • Delete holes. • Replace and delete faces. • Move and copy surfaces. • Thicken a surface body. • Create a thicken surface cut. • Create a surface cut.
• Exercises & Projects
Chapter-3 Advanced configurations
• Work with equations. • Add global variables. • Suppress and unsuppress features. • Add equations. • Work with configurations. • Create configurations by using design tables. • Change the suppression state of components using the design table. • Change the visibility of components using design table. • Edit and Delete design tables. • Create library features.
• Exercises & Projects
Chapter-4 Block and Mechanism
• Use tools in the Blocks toolbar. • Save a sketch as a block in the Design Library. • Create mechanisms by using blocks. • Create parts from blocks.