• Understand the advantages of using Pro/ENGINEER Wildfire 5.0. • Understand the bidirectional associative property. • Know the system requirements of Pro/E. • Learn important terms and definitions in Pro/E. • Learn important options in the File menu. • Understand the importance of Model Tree. • Understand the functions of mouse buttons. • Learn about the default toolbars. • Understand the functions of browser. • Understand the Appearance Gallery. • Understand the rendering stages in Pro/ENGINEER. • Change the color scheme of the background in Pro/ENGINEER
• Exercises & Projects.
Chapter 2
• Use various tools to create geometry. • Dimension a sketch. • Apply constraints to a sketch. • Modify a sketch. • Use the Modify Dimensions dialog box. • Edit the geometry of a sketch by trimming. • Mirror a sketch. • Insert standard/user-defined sketches. • Use the drawing display options.
• Exercises & Projects.
Chapter 3
• Use various options to dimension a sketch. • Create fillets. • Place a user-defined coordinate system. • Create, dimension, and modify splines. • Create text. • Move and resize entities. • Copy a sketch. • Import 2D drawings.
• Exercises & Projects.
Chapter 4
• Use default datums for creating base feature. • Create a solid feature by using the Extrude tool. • Create a thin feature by using the Extrude tool. • Create a solid feature by using the Revolve tool. • Create a thin feature by using the Revolve tool. • Specify the depth of extrusion of a solid feature. • Specify the angle of revolution of a revolved feature. • Orient the datum planes. • Understand the Parent/Child relationship. • Understand the nesting of sketches.
• Exercises & Projects.
Chapter 5
• Understand three default datum planes. • Understand selection methods in Pro/ENGINEER. • Create datum planes using different constraints. • Create datum planes on-the-fly. • Create datum axes using different constraints. • Create datum points.
• Exercises & Projects.
Chapter 6
• Create holes using the Hole dashboard. • Create Round, Chamfer, and Rib. • Edit features. • Redefine, Reroute, and Reorder features. • Suppress and delete features. • Modify features.
• Exercises & Projects.
Chapter 7
• Create a Dimension pattern. • Create a Direction pattern. • Create an Axis pattern. • Create a Fill pattern. • Create a Reference pattern. • Create a Table-driven pattern. • Create a Curve-driven pattern. • Control the size of the pattern instances using constraints in the sketcher environment. • Use the Copy option. • Use the Move option. • Use the Mirror option. • Use the Mirror Tool button. • Create section of a model.
• Exercises & Projects.
Chapter 8
• Create sweep feature. • Create features using sweep cut. • Create parallel, rotational, and general blends. • Use blend vertex in blend features. • Create shell features. • Create datum curves. • Create draft features.