jP_compositing
@jP_compositing
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04 sec : CGI creature (mechanical bull), nostrils smoke, ground lump and debris composting.
10 sec : CGI set extension, lower and upper bridge, davits, life boat, cabins close to davits are practical, the rest is CGI, boat hull, funnels, water, further cabins.
Broken piece on practical boat hull fixed using “planar tracker” and “camera projection”.
2D smoke retimed and tracked, final color correction.
26 sec : Full CGI shot (but sky, 2D smoke and keyed lifeboats with passengers).
34 sec : Background plate warping, caustics design, character keying, "bubbles" design using particle system, Multi-pass "water clone tank" compositing, displacement, final color grade.
57 sec : Multi-pass "tentacles" compositing, hold-out mask, final color grade.
1 min 10 sec : Multi-pass "soul characters" compositing, final color grade.
1 min 23 sec : Rain removal ( patch tracking, warping, paiting, color grading... )
1 min 36 sec : Multi-pass "blood" compositing, final color grade.
1 min 46 sec : "Clouds" matte painting, keying, compositing, lightning animation, final color grade.
2 min 01 sec : Complex key (practical smoke and lightning), CGI set extension, Multi-pass cathedral compositing (everything beyond Jeremy Irons is CGI), final color grade.
2 min 16 sec : On-set VFX supervision, motion graphics design (animated background panels, touch screen elements, virtual key), compositing, final color correction.
2 min 34 sec : Multi-pass CGI "crows" compositing, 2D projected shadows, final color grade.
2 min 38 sec : Head replacement (4 stills morphed and tracked through the shot), final color correction.
2 min 42 sec : Motion control passes keying, compositing over CGI background, final color grade.
2 min 53 sec : Motion control passes swap, 2D smoke tracking, background clocks restoration, final color grade.
3 min 01 sec : Concept, Directing, VFX Supervision, Compositing for fake "Perrier" commercial.
3 min 16 sec : Multi-pass "chocolat chips" compositing
10 sec : CGI set extension, lower and upper bridge, davits, life boat, cabins close to davits are practical, the rest is CGI, boat hull, funnels, water, further cabins.
Broken piece on practical boat hull fixed using “planar tracker” and “camera projection”.
2D smoke retimed and tracked, final color correction.
26 sec : Full CGI shot (but sky, 2D smoke and keyed lifeboats with passengers).
34 sec : Background plate warping, caustics design, character keying, "bubbles" design using particle system, Multi-pass "water clone tank" compositing, displacement, final color grade.
57 sec : Multi-pass "tentacles" compositing, hold-out mask, final color grade.
1 min 10 sec : Multi-pass "soul characters" compositing, final color grade.
1 min 23 sec : Rain removal ( patch tracking, warping, paiting, color grading... )
1 min 36 sec : Multi-pass "blood" compositing, final color grade.
1 min 46 sec : "Clouds" matte painting, keying, compositing, lightning animation, final color grade.
2 min 01 sec : Complex key (practical smoke and lightning), CGI set extension, Multi-pass cathedral compositing (everything beyond Jeremy Irons is CGI), final color grade.
2 min 16 sec : On-set VFX supervision, motion graphics design (animated background panels, touch screen elements, virtual key), compositing, final color correction.
2 min 34 sec : Multi-pass CGI "crows" compositing, 2D projected shadows, final color grade.
2 min 38 sec : Head replacement (4 stills morphed and tracked through the shot), final color correction.
2 min 42 sec : Motion control passes keying, compositing over CGI background, final color grade.
2 min 53 sec : Motion control passes swap, 2D smoke tracking, background clocks restoration, final color grade.
3 min 01 sec : Concept, Directing, VFX Supervision, Compositing for fake "Perrier" commercial.
3 min 16 sec : Multi-pass "chocolat chips" compositing
3:26
12 years ago
3:27
12 years ago
3:27
12 years ago