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    Xbox 720 to Support 'Always Online' Feature? - Nick's Gaming View Episode #159

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    TheGamerAccess

    by TheGamerAccess

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    Xbox 720’s ‘Always Online’ feature all but confirmed by Microsoft, the team behind next-generation Thief justifies 30 frames per second cap, and developer behind Burnout and the latest Need for Speed are underway with the development of an “unannounced racing title”, THIS IS NICK’S GAMING VIEW!

    Hello everyone and welcome to Nick’s Gaming View, you are here with your host, Nick McCandless. With Sony’s PlayStation 4 already confirmed, Microsoft’s upcoming console, commonly referred to as the Xbox 720, has been receiving a plethora of rumors including the idea of the console requiring internet connectivity for every function of the console. While the idea of ‘Always Online’ seems ridiculous, with rumors developing all throughout the media, Adam Orth, Creative Director at Microsoft Studios, recently went to Twitter with a few disturbing tweets. Attempting to justify the idea of requiring internet connectivity for operation of the console, Adam related such ideas as mobile reception dropping with a cell phone, not purchasing a vacuum cleaner because of the electricity going out, and many more ridiculous supporting points as you can see. I must admit, I was who refused to believe the rumor due to the level of insanity behind the concept, but after seeing one of Microsoft’s very own go public on Twitter like this, a high level of concern has been raised regarding Microsoft’s plans for the next Xbox.

    Speaking on next-generation hardware, a game sure to launch on both PlayStation 4 and the next Xbox along with PC, Thief, is deep in development and has raised eyebrows with a recent statement from the title’s producer, Stephane Roy. Announcing that Thief will likely be capped at 30 frames per second despite the additional power provided by the next-generation consoles, Stephane backed the decision by saying he would prefer to have better physics because 60 frames per second is not as valuable as within shooters. Goes to show that just because the next-generation consoles blow the previous generation out of the water, we will still see games release under 60 frames per second validating John Carmack’s statement last year.

    Wrapping up Nick’s Gaming View, according to Lead Cinematic Artist for Marketing at Criterion Games, Pete Panton’s, LinkedIn profile, an “unannounced racing title” set for release during 2013 is in the process of development. Will we see a new Burnout? A revamped Need for Speed? Will the release make an appearance on next-generation consoles? These questions are likely to be answered during the fastly approaching E3 2013 expo, but if all goes in my favor, I would love to see a Burnout Paradise 2 on both current and next-generation consoles.

    Well that concludes today’s episode of Nick’s Gaming View but be sure to follow me on Twitter @NickMcCandless and check back daily for Nick’s Gaming View for your daily access pass to all things gaming.