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    Patch 13 Changes p1/2

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    PsyStarcraft

    by PsyStarcraft

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    StarCraft II Beta -- Patch 13 (version 0.15.0.15449)

    General
    * Map Publishing is now enabled: Using the map editor, you can upload your custom maps to share with the Battle.net community.
    * Facebook feature is integrated: Heres a quick way to expand your social network by seeing who among your existing Facebook friends also has a Battle.net account.
    * 3v3 and 4v4 formats are now enabled.
    * Numerous updates have been made to the Leagues & Ladders system:
    o Removed Copper League and added Diamond League above Platinum League.
    o Player ratings start at 0, rather than 1000.
    o No longer displays loading screen odds in placement or practice league matches.
    o Matchmaking system logic updated.
    * UDP is enabled to help improve game performance.
    * Numerous performance and stability improvements.

    Balance Changes
    * PROTOSS
    o Sentry
    + Force Fields can now be destroyed by Massive ground units walking over them.
    o Void Ray
    + Range decreased from 7 to 6.
    o Warp Gate
    + Subgroup selection priority changed from 2 to 3 so that it takes priority over Gateways when selected.
    * TERRAN
    o Marine
    + Stimpack research cost decreased from 150/150 to 100/100.
    + Combat Shield research cost decreased from 150/150 to 100/100
    * ZERG
    o Infestor
    + Infested Terran spell removed.
    + Frenzy spell added:
    # Costs 25 energy.
    # Targets a single biological unit which deals 25% more damage and is immune to snare, stuns, and mind control for 30 seconds.
    o Overseer
    + Contaminate spell added:
    # Costs 75 energy.
    # Targets a single enemy structure which cannot train units or research upgrades for 30 seconds.
    + Infested Terran spell added:
    # Costs 125 energy.
    # Infested Terrans have the same stats as those previously created by the Infestor and are placed directly under the Overseer when spawned.
    o Ultralisk
    + Life decreased from 600 to 450.
    + Damage changed from 25 to 15 (+25 Armored).
    + Damage versus structures increased from 60 to 75.
    Hotkey Changes (English Only):
    * Zerg Set Worker Rally Point changed from R to G.
    * Zerg Spore Crawler changed from W to A to avoid conflict with the Select All Warp Gates hotkey.
    Battle.net Interface
    * Revamped summary pages for player Profiles and Leagues & Ladders.
    * Added a Help system with tech trees and other tips and tricks.
    * Removed identifier from the character naming process and added the ability to refer friends for invitation into your party or lobby.
    * Updated the Battle.net user interface to consistently use a nested menu system.
    * Added in-game blocking and player muting.

    The problem with ultras wasn't their damage, Blizzard. Their problem is that they're a tier three MELEE with no protective auras (dark swarm) in a game with such high fucking damage scaling compared to brood war. Their problem is they can't be massed. 300/200/6 for that shitty unit? Seriously. What the fuck are you smoking?

    Zerg flame over. Can't believe these changes. Frenzy is a fucking joke if you ask me. May be useful in team games.

    Patch Notes Link: http://forums.battle.net/thread.html?topicId=23094049316&sid=5000