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  • 13 years ago
ZOMG-button-mashing doesn't speed things up, of course, but makes it easier to freeze the spikeball at the right spot.

The final "Brr" is actually a bit tricky. You can't button-mash the way I did before, you will hit the cube at first, but when the spikeball arrives, you will freeze it on the previous tile, before it hits the cube. It's as if the game redirects the shot for you in the worst way possible. Very strange.

This is faster than the "normal" route because you don't have to wait for that last spikeball to unfreeze. Ironically, the normal route actually gives you a better score by killing an extra spikeball.
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