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    Castlevania - Aria of Sorrow in 12:18

    Megavolt de

    par Megavolt de

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    Castlevania: Aria of Sorrow, beaten in less than half an hour from a new game without taking damage from anything.

    The author skips getting the Undine soul and a decently-sized portion of the castle by using an edge-of-ledge oversight in the game's programming to gain a little extra height.

    There is quite a lot of luck manipulation in this movie, but some familiarity with the game is required to notice it.