GBA Metroid Fusion "0%" in 1:13:26.73 by Dragonfangs

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Rather than being able to explore the world freely and sequence break to her heart's content, Samus is at the mercy of a computer's will. As a result this game is very linear with virtually no chance to collect items out of order.

In-game completion time is 0:40 and no unnecessary items are collected (0%).

This is a tool-assisted speedrun, made on an emulator, using frame-by-frame shooting, savestates, and rerecords to overcome reaction time and human error. As such, it is purely a form of entertainment, and is not designed to show skill.

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