Donkey Kong is a classic game that has been challenged plenty of times at this site, by different authors.
Every time before it has been rejected ― either because the movies have been imperfect, or just because the game is too simple.
(Isn't it? Even the video codec thinks it can encode the movie losslessly in a mere 251 kbit/s rate.)
But persistence prevailed (take no hint!), and Michael Reilly got his movie through.
This movie applies luck manipulation to keep the bad enemies out of way so mister Jumpman (later to become Mario) doesn't need to jump so much.
This is a tool-assisted speedrun, made on an emulator, using frame-by-frame shooting, savestates, and rerecords to overcome reaction time and human error. As such, it is purely a form of entertainment, and is not designed to show skill.