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    Exploding Kulwux - Test Two

    Repost
    spoonhammer

    by spoonhammer

    0
    48 views
    An improved version of last week's test animation! I'm sorry about the strange distracting flickery patterns of light: the "global illumination quality" wasn't high enough.

    Rendered in POVray and postprocessed in the Blender compositor, as usual. (nb: video has no sound)