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    Iterative Self Reflection


    von UdoZak

    800 Aufrufe
    An camera ride in a complex Hypernurbt(that means subdivided) polygon object in an virtual 3d space.
    And a few little PyroClusters.

    Effected, just with light and reflections!
    Reflection deep 4
    Beam deep 4
    Shadow deep 4
    Rendered and created with C4d and Audacity for the sound!
    Rendering time all together over 120 hours!