Marc-division
  • il y a 15 ans
Video texture overlay on an animated face. Subdivision of the face into cubes with a non realistic texture. There are some artifacts behind the eyes and the mouth that can be resolved by editing the mesh and removing some unnecessary parts of the mesh.
This work is a modified version of the LIMSI-CNRS MARC project in collaboration with Matthieu Courgeon and Jean-Claude Martin.
http://perso.limsi.fr/courgeon/MARC/index.html
3D engine: Virtual Choreographer (VirChor)
http://virchor.sf.net
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