Troika Games (1998-2004) Gone but not forgotten
  • 6 years ago
"In 1998, Troika started the initial design on a steampunk fantasy crossover role-playing video game named Arcanum: Of Steamworks and Magick Obscura and convinced Sierra Entertainment to publish it. The game was launched on August 21, 2001. While criticized for being unpolished and having a bad combat engine, it received in general favorable reviews with an average of 81% on Metacritic.[4] With 234,000 units sold it is Troika's best selling game. In 2016 it was released on Steam, where as of March 2017 it has over 95,000 owners.[5]

After Arcanum was released in 2001, two teams started to work on two separate games. One team created The Temple of Elemental Evil for publisher Atari which was released on September 26, 2003. It was lauded for the good implementation of the D&D 3.5 system but overall it got mixed reviews due to gameplay bugs and lack of a plot. With a 71% on Metacritic it was the lowest rated Troika game.[6] It sold about 128,000 units.[7]

The other team worked for Activision on Vampire: The Masquerade – Bloodlines. Using an early version of the Source engine, development was finished in October 2004. Due to contractual obligations with Valve Corporation, Activision was not allowed to release the game before Valve released Half-Life 2, scheduled for release in November 2004. Troika Games used the interim period to code a patch into the main program. Bloodlines was released on November 16, 2004 (the same day as Half-Life 2). Critics praised Bloodlines' visual, audio and story but warned about a bug-ridden game. It got a rating of 80% on Metacritic,[8] and sold merely 72,000 units on original release. With the addition of the game to the digital distributors Direct2Drive and Steam in 2016, a significant number of units were sold digitally.[7] For instance, approximately 550,000 people own the game on Steam as of March 2017.[9]

In 2004, Troika tried to find a publisher for an unnamed post-apocalyptic role-playing video game, but were unsuccessful, leading to rumors in January 2005 that the company had already shut down.[10] Screenshots of the unnamed game were posted in 2004 to the Fallout fan sites "No Mutants Allowed" and "Duck and Cover". A video of the tech demo was released in early 2005, weeks before closing.[11] Tim Cain later confirmed that this was supposed to be a sequel to Fallout: "Leonard pursued Fallout 3, which ultimately went to Bethesda, who outbid us."[12]"
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