FBX - Unreal Engine 4 - Motionbuilder - 3ds Max - Daz Studio Tutorial
  • il y a 6 ans
This tutorial will show you how to import an FBX into Unreal Engine from Daz Studio.\r
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Im using.\r
Unreal Engine 4.6.1\r
3D Studio Max new\r
Motionbuilder new\r
Daz Studio 4.7\r
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You can get the Animation Starter Pack free from Unreal Engine Launcher or use the charers in the Unreal Engine Project Templates to get the motion/charer blueprints.\r
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Download ThirdPerson_FBX here:\r
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Note: To use Daz 3D files in a game that you are selling you will need to buy a developer license from Daz3D. Read about it on their website for more details.\r
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All the music was written-played-recorded by me\r
Gravitational Release ©\r
1. Extraterrestrial Collision\r
2. Hold\r
3. Out There (Cover)\r
4. Shadows\r
5. Soulless\r
6. Mind of Chaos\r
7. Rainbow of Black\r
8. A loop file Ive had since the 90s, I dont remember where I got it.\r
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Thanks for watching!