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Ayakashi: Ghost Guild is a card battling game that’s heavily influenced by Japanese myth—in other words, it’s not something you would have expected to see from publishing giant Zynga even a year ago. On one hand, it’s good to see that Zynga is trying new things on top of (finally) getting serious about mobile games. On the other hand, Zynga needs to make a greater effort because Ayakashi is not very exciting.
In Ayakashi: Ghost Guild, you play as a “ghost agent” who actually retains some sympathy for the undead.
Whereas most ghost agents exorcise troublesome spirits with no questions asked, you try to talk to them, pinpoint the source of their problems, and then attempt to get them to join you as a “daemon.” Once recruited, daemons will fight hostile ghosts, rivals, and anything else that gets up in your face.
You can turn ghosts into daemons by negotiating with them, but you’re also allowed to summon free daemons during the day through an awesomely-named ritual called the “lunchtime summon.”