I wish there had been more of a dragon element to the game. I was hoping training and hatching a dragon would have more of an impact instead as a peripheral element. Other than the occasional upgrade, players spend the majority of the beginning upgrading their resource centers, building garrisons, etc. just like Kingdoms of Camelot. Dragons of Atlantis won’t sink into oblivion likes its counterpart, but it will need to continue to work on separating itself from similar games in the genre. I plan on continuing playing for a while more, but if it wants to keep my interest the dragons are going to need to play a much larger part.