Sonic Labyrinth review. http://www.ClassicGameRoom.com
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Classic Game Room presents a CGR Undertow review of Sonic Labyrinth for Game Gear developed by Minato Giken and published by Sega. The Game Gear had strange versions of lots of things. Sonic got stuck in strange positions. Thus, Sonic Labyrinth, an off-kilter combination of isometric action and... um... key collecting. No, it really doesn't have anything to do with any other Sonic ever, aside from gathering emeralds and spin-dashing. It looks nothing like anything else - except just a bit of Sonic 3D Blast or the woefully obscure Segasonic the Hedgehog from the arcades (which also gave us Ray the Squirrel and Mighty the Armadillo). This video review features video gameplay footage of Sonic Labyrinth for Game Gear and audio commentary from Classic Game Room's TJ.