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More gameplay taken from The Walking Dead: Survival Instinct.
We caught up with Media Molecule's James Spafford at PAX East, to discuss papercrafting and all things Tearaway. And surprise, surprise he had no comment on the secret PS4 project.
Gamereactor's Bengt Lemne tracked down Supergiant Games' Greg Kasavin on the PAX East 13 show floor and found out a bit more about the recently announced Transistor, a game that could be considered the spiritual successor to Bastion.
Blizzard announced a brand new game in the Warcraft universe at PAX East in Boston, we stop by the Blizzard booth to share our thoughts on the new game - Hearthstone: Heroes of Warcraft.
We've captured some gameplay footage of The Walking Dead: Survival Instinct.
Gillen McAllister and Mathias Holmberg head underground to share their thoughts on Metro: Last Light.
Jim Boone and Scott Phillips from Volition sat down with Gamereactor’s Mathias Holmberg and talked about the craziness we can expect to see in Saints Row IV.
GRTV is on site in Boston to report from PAX East that kicks off tomorrow. In this pre-show update you'll learn of some of the games we'll get a closer look at during the weekend.
Gamereactor Sweden's Mathias Holmberg sits down with Deep Silver's Global Brand Manager, Huw Benyon, to discuss Metro: Last Light.
German Editor Martin Eiser is joined by Gamereactor Sweden's Mathias Holmberg as the two discuss their hands-on impressions of the zombie sequel.
Mathias Holmberg talks with Deep Silver's Alex Toplanksy about the new features we can expect to see in Dead Island: Riptide.
Curious what the beginning of Kratos' latest adventure looks like? We've captured the hour and a half of his latest quest for vengeance.
GRTV delivers the verdict on the latest instalment in the God of War franchise.
Martin Eiser caught up with Viktor Linke, art director on the upcoming old school stealth vampire title Dark to ask him about the project.
GRTV weighs in with its verdict on the sci-fi slaughterhouse by Epic and People Can Fly.
Sly continues his quest to free Rioichi Cooper in this gameplay from the Vita version of Sly Cooper: Thieves in Time.
Sly tries to free his ancestor Rioichi Cooper in this gameplay from the beginning of the Vita version of Sly Cooper: Thieves in Time.
Gamereactor's Martin Eiser speaks with Philipp Keydel, the QA Manager at Noumena Studios, about The Dark Eye: Demonicon at an event in Berlin.
Indie Dependent takes a look at the superlative platformer Bit.Trip Presents Runner 2: Future Legend of Rhythm Alien.