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Longplay MegaMan 2-Wily Fortress (NES)
Longplay from the Wily fortress from the NES game "MegaMan 2" The video is downloadable at Archive.org http://www.archive.org/details/Longplay-MegaMan2_NES.avi
[Super Famicom] Parodius 2: test
Mon tout premier test vidéo du jeu PARODIUS 2 sur Super Famicom! N'oubliez pas d'aller visiter www.snes-fr.com : LE site de référence de la Super Nes.
Super street fighter 2 time attack
venez voir mon blog ! http://uraken.over-blog.net time attack de super street fighter 2 sur super nes
NES Mega Man 3 (JPN) in 31:33
- Takes damage to save time - Aims for fastest time - Uses no passwords - Abuses programming errors in the game - Manipulates luck - Genre: Platform
Super Chuck Norris Bros
ptdr.... "Un jour, au restaurant, Chuck Norris a commandé un steak. Et le steak a obéi."
Hardest Mario-like ever !
Le jeu est dispo ici : http://www.geocities.jp/z_gundam_tanosii/home/applet/Main.html
Super mario bros z épisode 5 partie 4
a regarder d'urgence sa tue de la bombe
Super mario bros z épisode 6 partie 1
voila la suite a voir avec concentration régalé vous bien bientot je la mettrez en francais
NES Castlevania (USA PRG1) in 11:34
Like the precedent movie, this movie uses several techniques for speed: * (Ab)using monsters as a platform for shortcuts * Optimized usage of weapons * Luck abuse for items (Ⅱ and Ⅲ) * (Ab)using the main character as a critical hit weapon at bosses * Using bottles to restrain and pass through enemies And standard optimizations such as not using stairs when jumping is possible. The improvement consists mostly of new weapon strategy, and of systematic utilization of the multiple-targets-multiple-damage glitch, which enables enemies to receive damage at a much faster rate than normally ― even to share the pain of the player character.
Street of rage time attack
Street of rage time attack Sega Megadrive
SNES Mega Man X2 (Japan) in 31:51
Rock Man X2 makes a particularly interesting run as many of the weapons can actually be used in mobility, such as a grappling hook, a fast mid-air dash or even a weapon that can make enemies into platforms. The author (parrot14green) takes special care to ensure that when there is a situation in which a weapon would help him progress quicker, he uses it. This run improves the previous version by about 15 seconds of game-time. Other time savings are the result of using the Japanese version of Mega Man X2 (Rock Man X2). In order to get the Shouryuken (flame uppercut) which is used towards the end of the movie, the author must first collect 100% of items, such as Heart Tanks, Sub Tanks, and Item Capsules, but not Zero Parts. However, because these powerups are not far out of the way, and because the Shouryuken saves so much time later on, it turns out that this movie may also prove to be as fast as possible.
SNES Super Mario All-Stars - Lost Levels
- Takes damage to save time - Aims for fastest time - Abuses programming errors in the game - Genre: Platform
NES Legend of Zelda 2 (USA) 49 minutes
dédicasse Romendil,
Megaman 2 time attack NES
Megaman 2 time attack NES
NES Ghost 'n Goblins (USA) in 17:22
- Takes damage to save time - Aims for fastest time - Best ending - Abuses programming errors in the game - Manipulates luck - Genre: Platform
Castlevania 3 (JPN) in 30:57
- Takes damage to save time - Aims for fastest time - Uses no passwords - The Grant route - Genre: Platform - Genre: Action