Player mode on | off
During his New York street art residency, Banksy strikes close to home. Very close to home. Animated/written/directed by Matthew Tyler. Voices: Toby Fell-Holden, Matthew Tyler, Chet Allen, Bryan Parker, and Maddy Kasprzak. Find out more at www.brooklynians.net.
The Commander knows that fidelity is not for everyone—happily betrothed couples, included. For men with a wandering eye, he offers a bit of institutional wisdom on how to stray from the Mrs. when the urge to cheat strikes.
Once upon a midnight dreary, while Mike, the ever grumpy debt collector, left work weak and weary. He then finds himself in a dark basement car park where silence sleeps. All that could be heard is the echo of his footsteps hitting against the cold, hard concrete floor, and the autopay machine, rumbling. No he is not alone. Not at all. Do like and share our facebook page at: facebook.com/exitRB ------------------------------------------------------------------------------------------------------- "Exit" is an action comedy done by a team of 6 fresh graduates from The One Academy, Malaysia. We are called the Rebel Banana. It took approximately 1 year for us to complete this film from pre-production to production and final. Andrea Goh firstname.lastname@example.org vimeo.com/andreagoh Yap Wee Lim email@example.com vimeo.com/weebasaurus Phua Cardin firstname.lastname@example.org vimeo.com/itscardin Victor Tan email@example.com vimeo.com/user12249583 Chua Pei Gin firstname.lastname@example.org vimeo.com/user12676134 Chua Pei San email@example.com vimeo.com/user12676899 Music by Patrick Woo [soundcloud.com/patrickwoo] and Khye Mun [soundcloud.com/clement0429]
Topple’s bravado is put to the test when his old-school spy game gets the green light. Winters busts out her best pep talk, but can Topple get back to his fighting weight? The fate of the world rests on the shoulders of one man—and his mustache.
| By wired
A short tempered Texas Sheriff uses his cowboy logic to defeat a race of condescending, cocoon dwelling aliens.
On the Mexican holiday, Dia de los Muertos (Day of the dead) a little girl, who is mourning the loss of her mother, suddenly finds herself in the land of the dead, where she learns the true meaning behind the holiday. Dia de los Muertos is a short animated film created by Lindsey St. Pierre, Kate Reynolds, and Ashley Graham while attending Ringling College of Art and Design. The musical score was composed by Corey Wallace, and the sound by Mauricio D'Orey
"This is the tale of the letter named I, A lonely author who lived life with a sigh..." Follow along with I as she journeys to discover her missing U! My senior thesis in Computer Animation at the Ringling College of Art and Design, class of 2013. Responsible for all work shown (story, design, modeling, texturing, animation, lighting, rendering, compositing). For more information and updates, please visit http://missingufilm.com or like it on Facebook at: http://www.facebook.com/missingufilm © Brooke Wagstaff 2013
Pigeon pushing smoking
a short animation i did for a free! app. story & animation: yonatan popper. Original Soundtrack by: OSOG (osogfamily.com). post: Adar Nisinboim. sound effects: SweetSound (sweetsound.co.il/). special thanks: Smadar Hunziker, Ran Kramer, Itamar Daube, ido gildin, elad tayar.
Using interviews with people about their first encounters with love this short animations looks at the humour and heartache that goes hand in hand with these early childhood experiences.
5 years ago
http://www.studioaszyk.com // @StudioASZYK http://www.nealcoghlan.com // @nealcoghlan
ILLUSION directed by Yoon sun Bae and Vanessa Lee YOON SUN BAE: firstname.lastname@example.org VANESSA LEE: email@example.com WEBSITE: yoonsunbae.tumblr.com | vanessalee.tv Caleb is a young boy who lives in a gumball machine, curious about what lies beyond its walls. He creates a flying vehicle to escape this undesirable lifestyle. Not knowing what lies ahead, Caleb will go on an adventure where he will soon discover a whole new world. STORY/ CONCEPT DESIGN / ART DIRECTION / Yoon sun Bae and Vanessa Lee COMPOSER/ Bruno Falanga, Peppe Maiellano (mixed by Antonio Luliano SOUND DESIGNER / Andrew Byun MODELING/ Vraja Parra, Paul Kim, Vanessa Lee, Tavvon Reynolds, Brian Kim SHADING/ Vanessa Lee, Yoon sun Bae TEXTURING/ Yoon sun Bae, Vanessa Lee RIGGING/ Vraja Parra LIGHTING, RENDERING/ Vanessa Lee COMPOSITING, EFFCETS/ Yoon sun Bae ANIMATOR/ Thomas Shek, Julian Pepe, Thaddaeus Andreades, David Lee, Cody Hann, Tucker Priso MATTE PAINTING/ Paul Kim SPECIAL THANKS Family & Friends, John Mcintosh, Mark Neumann, Boaz Livny, James Dick, Jesse Flores, Jimmy Calhoun, Richard Hagen, Jerome Thelia, Mark Corotan, Brian Frey, Eric Cunha, Eric Schnell, Jeffrey Bryson, Kyle Moy, KANY
LORE - Shigeru Miyamoto Lore in a Minute! Transcript: Shigeru Miyamoto grew up an adventurous young man in the town of Sonobe in Kyoto, Japan. As a child, he often explored his town and its surrounding areas until happening upon a cavern that he dared not enter. Little did he know, the cave hid a treasure that would change the video game industry forever. His father, a friend of then-president of Nintendo in 1977, secured Miyamoto an interview and was awarded the job of concept artist. Nintendo then expanded to the U.S. and debuted Radar Scope which Miyamoto had helped develop, but it was a commercial failure that left Nintendo of America in financial ruin. To stay afloat, they agreed to repurpose the Radar Scope cabinets for a new game - but there was one problem; there wasn't anybody worthwhile with the time to create it. Yet, Miyamoto was chosen to lead Nintendo of America into the promised land. Miyamoto, with no prior game design experience, enlisted the help of veteran Gunpei Yokoi. Together, they devised the first true platformer about a man, his girlfriend, and a monkey: Donkey Kong. Donkey Kong was the first title to have a story, multiple stages, a character that could jump but it still wasn't enough; the American branch hated it. Still, Miyamoto persevered and the Radar Scope units were gutted and replaced with Donkey Kong which became a smash hit - the first of many moving forward. Miyamoto went on to create Mario Bros., another colossal success which catapulted him to the head of Nintendo's video game division. Nintendo then boldly entered the console market with the Family Computer aka the Nintendo Entertainment System. Miyamoto would not stop there. He had one more game-changer in his arsenal - an idea that sprang from the cave in Kyoto. With courage and a lantern, the young Miyamoto returned to the cave to claim its secrets, but none more valuable than the thrilling journey of danger and mystery that would become The Legend of Zelda. Have fun! Want more TGS? Find us here: Facebook - http://www.facebook.com/thegamestation Twitter - http://www.twitter.com/tgstation Tumblr - http://thegamestation.tumblr.com Google+ - http://gplus.to/thegamestation
| By lore