Why Game Developers Love SPELUNKY! Johann Sebastian Joust Dev and Spelunky Creator Playthrough - Rev3Games Originalsofficial
Anthony sat down with the creators of Spelunky and Joust to talk about what makes Spelunky so popular amongst developers.
Master Chief's Next Step: Reflecting on Halo 4 with Creative Director Josh Holmes - BIG TALK w. SESS - Rev3Games Originalsofficial
Adam Sessler got a chance to talk to Halo 4's Josh Holmes about taking over the Halo franchise from Bungie.
XCOM Dev Battle REMATCH! Jake Solomon and Max Scoville Vs. Garth DeAngelis and Zac Minor - Rev3Games Originalsofficial
Its the XCOM rematch for the ages: Solomon and Scoville Vs. DeAngelis and Minor 2!
3 weeks ago
2K Marin's XCOM shooter has finally resurfaced as "The Bureau: XCOM Declassified." We're gonna have a ton more on this game very soon, but in the...
3 weeks ago
The State of Nintendo's 3DS -- BIG TALK with Adam Sessler and Nintendo's Bill Trinen - Rev3Games Originalsofficial
Adam got a chance to talk with Nintendo of America's Director of Product Marketing, Bill Trinen about the 3DS!
Jesse Schell on Gaming Education and the Future of Games -- BIG TALK with Adam Sessler - Rev3Games Originalsofficial
Adam got a chance to sit down with famed video game designer and author, Jesse Schell, to talk about the current state of the industry and its...
Making Choice Matter: Crafting Narrative in The Witcher and Non-Linear Games - Sessler & CD Projekt - Rev3Games Originalsofficial
At GDC, Adam got a chance to talk to two of the leads on The Witcher series about how they manage to craft a strong narrative within a non-linear...
Pachter on Next-Gen: The "Always-On" Xbox, Used Games, and Can Nintendo Rebound? - Rev3Games Originalsofficial
In part 2 of Adam Sessler's conversation with analyst Michael Pachter, we discuss the next generation: are these "always-online" Xbox rumors worth...